let activity_any_base = activity.clone().into_any_base()?;
let mut res: Option<HttpResponse> = None;
- let to_and_cc = get_activity_to_and_cc(&activity)?;
+ let to_and_cc = get_activity_to_and_cc(&activity);
// Handle community first, so in case the sender is banned by the community, it will error out.
// If we handled the user receive first, the activity would be inserted to the database before the
// community could check for bans.