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Will DXVK be able to benefit from this? For D3D10 games?
That would be useful. I suspect native Vulkan applications and games would see the most benefit but perhaps DXVK can leverage it somehow.
Will DXVK be able to benefit from this? For D3D10 games?
That would be useful. I suspect native Vulkan applications and games would see the most benefit but perhaps DXVK can leverage it somehow.