It’s harder to use on Linux, and lower-performance devices. I would prefer prefer having dumps of the pre-installed game folder to use on a steam deck, for example.
What’s your process for running the unpacker executable? Maybe it depends on the game, but I set up a wineprefix through Lutris and always seem to run into issues getting it to complete properly without any unpacking errors.
Final Edit: The wine prefix is the same for the games and the installer, just a windows subsystem that has all the dependencies.
First I install the wine-cachyos package, create a WINEPREFIX variable for the folder i want to put the prefix in, then i run winecfg to start the prefix, then I install the dotnet packages and vcredist packages through (before, when the repos existed) these links for the vcredist and dotnet (maybe archive.org or somewhere else still have the executables), or using winetricks too, but these are nicer to use as they install everything in one go.
Then I install the dxvk and vkd3d (you can install through lutris, so this is kinda useless hahaha).
Then I run the fitgirl repack through lutris and click to install the vcredist or .net when asked.
Then I just run the game with a runner or wine-cachyos.
I’ll update this with valid links when I find them.
Edit: last time I used this and this, installing just the .net runtimes, not directx, java, silverlight, etc.
winetricks should be able to install all of those dependencies, including versions of .net and vcredist. But it’s a terminal script, so requires the environment variables that Wine uses for the paths and stuff.
Yeah, remembered that wrong, thanks for the correction! Corrected it in my comment.
winecfg can add drives too, I always put an U: to /home/username , that makes it easier to pick a better location to install the game files (in my case, to ~/Games). A lot of things can be tweaked with winetricks and winecfg hahaha.
I think WINEPREFIX is all those tools need. Lutris can use that too (if i remember correctly).
I mainly had trouble on the steam deck, in the early days. Most people recommended unpacking on a windows PC and transferring the files back then. It might be easier now, but it is more trouble than a game dump.
I’d suggest having a look into LinuxRuleZ! repacks, maybe not for lower performance devices but at least it’s like 2 clicks and you’re up and running for basically any game.
Even games that are notoriously difficult to make work pirated, like Forza Horizon 4 and 5.
I also have problems on Linux. I’ve tried a few different methods, but ultimately, they always end up seeming to freeze and make no further progress after a certain point.
As someone trying to move to Linux this year, what issues are there? I’ve heard this before, but I never see an explanation on what makes it difficult.
It’s harder to use on Linux, and lower-performance devices. I would prefer prefer having dumps of the pre-installed game folder to use on a steam deck, for example.
I use it all the time on linux, what problems did you have?
What’s your process for running the unpacker executable? Maybe it depends on the game, but I set up a wineprefix through Lutris and always seem to run into issues getting it to complete properly without any unpacking errors.
For the setup:
Final Edit: The wine prefix is the same for the games and the installer, just a windows subsystem that has all the dependencies.
First I install the wine-cachyos package, create a WINEPREFIX variable for the folder i want to put the prefix in, then i run winecfg to start the prefix, then I install the dotnet packages and vcredist packages through (before, when the repos existed) these links for the vcredist and dotnet (maybe archive.org or somewhere else still have the executables), or using winetricks too, but these are nicer to use as they install everything in one go.
Then I install the dxvk and vkd3d (you can install through lutris, so this is kinda useless hahaha).
Then I run the fitgirl repack through lutris and click to install the vcredist or .net when asked.
Then I just run the game with a runner or wine-cachyos.
I’ll update this with valid links when I find them.
Edit: last time I used this and this, installing just the .net runtimes, not directx, java, silverlight, etc.
winetricks should be able to install all of those dependencies, including versions of .net and vcredist. But it’s a terminal script, so requires the environment variables that Wine uses for the paths and stuff.
Yeah, remembered that wrong, thanks for the correction! Corrected it in my comment.
winecfg can add drives too, I always put an U: to /home/username , that makes it easier to pick a better location to install the game files (in my case, to ~/Games). A lot of things can be tweaked with winetricks and winecfg hahaha.
I think WINEPREFIX is all those tools need. Lutris can use that too (if i remember correctly).
Here are some tips for FitGirl installers on linux:
https://lemmy.dbzer0.com/post/40009123/19900598
The last time I used one, I had to edit some paths in a .md5 file to get the hash verification to work.
I mainly had trouble on the steam deck, in the early days. Most people recommended unpacking on a windows PC and transferring the files back then. It might be easier now, but it is more trouble than a game dump.
EA: please take it out of the game.
I’d suggest having a look into LinuxRuleZ! repacks, maybe not for lower performance devices but at least it’s like 2 clicks and you’re up and running for basically any game.
Even games that are notoriously difficult to make work pirated, like Forza Horizon 4 and 5.
They seem to work fine for me on Linux? Only thing is that stupid isdone.dll error but that’s easily fixed using a different runner
I also have problems on Linux. I’ve tried a few different methods, but ultimately, they always end up seeming to freeze and make no further progress after a certain point.
As someone trying to move to Linux this year, what issues are there? I’ve heard this before, but I never see an explanation on what makes it difficult.