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Joined 2 years ago
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Cake day: December 18th, 2023

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  • クロトリ getting the literal “Blackbird” treatment is a good example of how impossible direct localization is. It’s why I appreciate–and support–injecting similar vibes elsewhere in scripts that may not have literal connections to the original Japanese. I think Woolsey got there in this particular case with Flea, Slash, and Ozzie. Not so much with the gurus.

    I think, though, the answer to “why did we end up with this Woolsey-ism?” is no more complicated than him sitting bleary-eyed with a spreadsheet at 2am because of insanely short deadlines, and getting zero feedback. I’ve always figured that’s how we ended up with phoenix down.


  • Again, Sky 3rd is the third game in a continuous series. This is not Ys, which is an entirely different narrative format following a hero in stories specifically designed to be standalone. Ys isn’t even told in chronological order. Ys can absolutely be played in any order without losing anything (other than the second game, which is a direct sequel of the first).

    You didn’t make it to the Cold Steel games, so you don’t know what I’m talking about here. Most of Sky 3rd’s throughlines continued in Cold Steel, not the Crossbell games (they even continue into the Daybreak arc). Falcom pivoted during Sky’s development; they initially weren’t going to do games in Crossbell.

    Trails is Mass Effect writ large. It’s Game of Thrones. It’s Harry Potter. Yes, one can jump into those properties at any point, but they will be lost at some point–if not immediately–or otherwise missing context critical to their enjoyment of the property. That’s basic fictional media literacy. It’s just highly unusual in video games, so people assume it’s like other series. It’s not. It’s closer to long-running manga, television or novels.


  • There might be some fringe impacts Trails has had on the industry here and there, but the only big influence it has had is on Honkai: Star Rail’s combat system. And at this point, HSR is so much larger than the Trails series as a whole that it’s going to look like Meucci’s contribution to telephone technology when all is said and done. Expedition 33 already took some of its UI design from HSR.

    Even the impact of Trails’s hybrid action/turn-based system is debatable because Trails through Daybreak was in development at the same time as Metaphor: ReFantazio, which uses the same system. Ultimately, the series serves a very specific, small niche within a niche, and it’s never going to be a major trailblazer for the same reason much of Baldur’s Gate 3’s story design won’t be: that kind of narrative structure is not an efficient way to make money. You have to be an auteur or a major risk taker to do software engineering that way.

    Meanwhile, Final Fantasy VII’s impacts on the entire industry, let alone the genre, are too numerous to list. The two series are not remotely comparable. OP’s neck-deep in atomistic fallacy here.