𝔗𝚎𝚑 𝔅𝚊𝚖𝚜𝚔𝚒@lemmy.world to PC Gaming@lemmy.ca · 2 years agoManor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grabwww.gamesradar.comexternal-linkmessage-square7linkfedilinkarrow-up171arrow-down10
arrow-up171arrow-down1external-linkManor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grabwww.gamesradar.com𝔗𝚎𝚑 𝔅𝚊𝚖𝚜𝚔𝚒@lemmy.world to PC Gaming@lemmy.ca · 2 years agomessage-square7linkfedilink
minus-squareThe Infinite Nematode@feddit.uklinkfedilinkarrow-up5·2 years agoFor people currently playing, how does it compare to something like Against the Storm or Dwarf Fortress?
minus-squareDaze@kbin.sociallinkfedilinkarrow-up6·2 years agoNot comparable to DF really, Against the Storm is a closer comparison, but you can set parameters to peaceful and play slower if you want. To me it feels like Farthest Frontier/Fabledom settlement building with Age of Empires-esque resource management and RTS mechanics
For people currently playing, how does it compare to something like Against the Storm or Dwarf Fortress?
Not comparable to DF really, Against the Storm is a closer comparison, but you can set parameters to peaceful and play slower if you want.
To me it feels like Farthest Frontier/Fabledom settlement building with Age of Empires-esque resource management and RTS mechanics