Same here. I’ve tried to learn OpenGL multiple times, but keep getting distracted by the boilerplate and my distaste for C++isms.
The nice thing about stuff like 8-bit Game Boy programming or TempleOS is a sense of immediacy. You can put pixels on the screen with just a few lines of code in a way that keeps you motivated to try more, at least relatively speaking.
Same here. I’ve tried to learn OpenGL multiple times, but keep getting distracted by the boilerplate and my distaste for C++isms.
The nice thing about stuff like 8-bit Game Boy programming or TempleOS is a sense of immediacy. You can put pixels on the screen with just a few lines of code in a way that keeps you motivated to try more, at least relatively speaking.