cross-posted from: https://lemmy.world/post/4975490
Unity has changed its pricing model, and game developers are pissed off
Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.
They altered the deal, they will alter the deal further.
Pikachu shocked face. Godot keeps getting better.
Seriously. WTH did people expect?
I guess people expected our commercial world to work at least decently well
But the more time goes on the more that illusion is shattering.
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The more I read about it the more fucked up it gets.
Premium subscriptions don’t include the new fee.
Their system to detect installs is unknown, as are their anti-tamper measures.
All they said about those is that they’ll cannibalize code from their ad-system.they’ll cannibalize code from their ad-systems
Imagine if their phone home system for tracking installs could be defeated by something as simple as Pihole DNS Ad block.
Haha nice but unlikely. The ad stuff was only brought up in the context of fraud detection
It’s like they looked at Wizards of the Coast’s fuck-up with the D&D license and decided to copy it. What the hell?
The world continues to enshittify and rest assured no one will put their foot down to stop this.
This is why I try to use libre open source software whenever I can (preferably GPL license, but MIT is fine as long as it has reproducible builds)