GamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 2 days agoRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comexternal-linkmessage-square52linkfedilinkarrow-up1260arrow-down10
arrow-up1260arrow-down1external-linkRimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehowwww.rockpapershotgun.comGamingBot@lemmy.zipMB to Gaming@lemmy.zipEnglish · 2 days agomessage-square52linkfedilink
minus-squareit_wasnt_arsonlinkfedilinkEnglisharrow-up2·1 day agoThey’re both projects moving away from Unity and to something more tailorable to their needs at a lower level, so it’s not all that strange, really.
They’re both projects moving away from Unity and to something more tailorable to their needs at a lower level, so it’s not all that strange, really.