@lawrence@lemmy.world to Games@lemmy.worldEnglish • 2 years agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square70fedilinkarrow-up1654arrow-down10file-text
arrow-up1654arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.world@lawrence@lemmy.world to Games@lemmy.worldEnglish • 2 years agomessage-square70fedilinkfile-text
minus-square@DeriHunter@lemmy.worldlinkfedilinkEnglish1•2 years agoI really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
minus-square@Legendsofanus@lemmy.blahaj.zonelinkfedilinkEnglish1•2 years agoMaybe the charm got old. You could play it in-between big games
I really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
Maybe the charm got old. You could play it in-between big games