Because Linux still makes up a small % of PC Gamers, so CDPR hasn’t prioritized it. Plus they’d need to have some kind of proton-like middleware (or just proton) for the majority of their games (which are mostly 15-20+ years old) to be playable. It seems like a large engineering challenge for a company which isn’t nearly as wealthy as valve
Valve isn’t public, but they seem to be making plenty off of WINE. In fact, companies of all types love building on other projects, because it reduces how much work they need to do.
They just don’t seem to care. They could literally hire someone who works on Heroic to make an official Galaxy port reusing most of Heroic’s functionality. Yet they don’t.
Cyberpunk (and Witcher 3) already runs, and honestly way better then I expected, on my steam deck.
They even have a specific graphics setting to accommodate for it’s obviously limited hardware, so CDPR are also aware people play their games on the steam deck as evidenced by this graphics setting.
Steamdeck is linux. Obviously this proton translation layer that is being leveraged is very capable.
For all intents and purposeses, CDPR is already where they need to be for half-decent Linux support and honestly I don’t understand why they didn’t already draw that last sprint that would be required to fully support this.
Well it’s not going to be the same engineering challenge as it was for Valve, because they only need to integrate proton, not develop it. If proton works on Lutris (via umu), an open source project with no corporate backing as far as I’m aware, surely CDPR can at least attempt it. This is probably the best time to do it, too. SteamOS has been well received and is likely to end up on even more handhelds, and Windows 10 is nearing its EoL. If GoG is one of the first storefronts to allow its users to play outside of windows it might generate a lot of positive sentiment in the community, just like they did with their anti-DRM stance.
Because Linux still makes up a small % of PC Gamers, so CDPR hasn’t prioritized it. Plus they’d need to have some kind of proton-like middleware (or just proton) for the majority of their games (which are mostly 15-20+ years old) to be playable. It seems like a large engineering challenge for a company which isn’t nearly as wealthy as valve
Heroic did it. Why couldn’t GOG?
Because of the power of friendship… And open-source.
And caring about Linux…
CD Projekt is a public company, which would likely be cautious in relying on complex third-party tools like Wine.
Most businesses rely on third party tools and software libraries. Particularly open source ones.
Valve isn’t public, but they seem to be making plenty off of WINE. In fact, companies of all types love building on other projects, because it reduces how much work they need to do.
They just don’t seem to care. They could literally hire someone who works on Heroic to make an official Galaxy port reusing most of Heroic’s functionality. Yet they don’t.
Yep, no public company would ever use Apache, nginx, AWS. Those are all 3rd party tools.
They are third-party tools used by other thousands of companies.
Wine used to have no product built on top of it, and CodeWeavers is independent.
Aren’t there a bunch of ports based on Wine in a wrapper? Those are all products.
“This river doesn’t need a bridge because almost nobody ever crosses it.”
Also is there a reason they can’t just distribute proton? It’s open under BSD, so they’d be free to do it.
Gog is not in the bridge building business though
Then maybe they shouldn’t have publicly said they were planning to build this bridge ten years ago.
This is a valid rebuttal, as I was talking completely literally. I apologise, I thought they were a civil engineering and construction firm.
osx has an even lower market share (at least according to the steam survey), and they made one for it
Cyberpunk (and Witcher 3) already runs, and honestly way better then I expected, on my steam deck. They even have a specific graphics setting to accommodate for it’s obviously limited hardware, so CDPR are also aware people play their games on the steam deck as evidenced by this graphics setting.
Steamdeck is linux. Obviously this proton translation layer that is being leveraged is very capable.
For all intents and purposeses, CDPR is already where they need to be for half-decent Linux support and honestly I don’t understand why they didn’t already draw that last sprint that would be required to fully support this.
Well it’s not going to be the same engineering challenge as it was for Valve, because they only need to integrate proton, not develop it. If proton works on Lutris (via umu), an open source project with no corporate backing as far as I’m aware, surely CDPR can at least attempt it. This is probably the best time to do it, too. SteamOS has been well received and is likely to end up on even more handhelds, and Windows 10 is nearing its EoL. If GoG is one of the first storefronts to allow its users to play outside of windows it might generate a lot of positive sentiment in the community, just like they did with their anti-DRM stance.
Proton is open source, they could just use that. Valve would hardly complain as it helps more games run on steamdeck.
I want to use GoG more but they seem to increasingly not care about Linux. So I use Steam.