I wrote a program in Python to read some huge Json files. It took forever to finish. Turned out I could optimize it with some simple changes, which reduced 10 minutes to 10 seconds (not literally, just figurative) and made a difference in huge files only. Later I rewrote the program in Rust. And you know what happened? It was slower than the Python version. Only after understanding what I was doing and making right changes made the Rust version faster.
Most of the time its the design of the code or libraries that slows down. The language might play a huge role in performance, but it depends on what type of code and application it is.
I actually wanted write a blog post about this… if I still have the project data I might explain what happened. BTW this had nothing to do with Ai.
yeah, sometimes it feels like the same people complaining about python speed are the ones writing “C” code in python.
What about the fact that runtime startup alone auto-disqualifies python for all short-lived process use-cases?
Or the fact that you can’t do concurrency especially across the language barrier from another language without multiple python runtimes orchestrated with a queue and IPC because of possible process-wide global state and similar concerns/assumptions for any python library dependency that is not all native across its own dependency chain?
“languages are just tools” and “use the right tool for the job” were already stupid catch phrases. Pretending languages don’t matter is a big further step into this shallow faux-intellectualism masquerading as wisdom.
And we didn’t even get to low level stuff yet.
What about the fact that runtime startup alone auto-disqualifies python for all short-lived process use-cases?
While Python’s start-up time is a lot slower than a corresponding compiled program, in most cases it’s not slow enough to matter even if the process itself is short-lived:
$ hyperfine 'python3 -c "pass"' Benchmark 1: python3 -c "pass" (412 runs) mean ± σ min … max Wall Time 7.1 ms ± 0.2 ms 6.7 ms … 8.4 ms Memory 9.4 MiB ± 0.1 MiB 9.1 MiB … 9.5 MiBIf you are running a small program so often that this kind of start-up time matters, then the loop should probably already be implemented in the program itself. In line with the article’s thesis
Thanks for putting numbers. People really overblow python performance issues when it literally does not matter most times.
Yeah nah, Lua runs circles around Python both at runtime and especially at startup. I’ve made me some desktop automation scripts in Lua to call from Alfred, I had to recheck that I didn’t leave static test data in there instead of calling the script, because the results were appearing instantly.
Recently had to develop a Python project, the tests took at least ten seconds to start each single time. This is while I made over a hundred tests for my module and re-ran them after every change.
Recently had to develop a Python project, the tests took at least ten seconds to start each single time. This is while I made over a hundred tests for my module and re-ran them after every change.
Python is dog slow, but if your tests are taking 10 seconds to start (not even run!), then something is catastrophically wrong with your setup. For comparison, for one of my projects, it takes a total of 12 seconds to run nox on a clean slate, which involves setting up venvs for five major versions of Python, installing the package and its dependencies in each, and finally running the 1500 test test-suite five times
It wasn’t my project. Afaict it’s a standard pytest setup with the Litestar framework (unused in my tests) and an in-memory mock Postgre transaction with like five records per test, so choose for yourself which part of this is ‘catastrophically wrong’. However, I can indeed agree that most of it is trash.
Same approach with dozens upon dozens of tests worked snappily as heck in PHP, haven’t yet tried it with my beloved Lua.
Then its the Test environment that is slow, not Python.
Lua also doesn’t provide everything Python does and has a totally different use case.
Oh really? Well guess what, that’s a huge benefit for Lua because its entire total size is around 500 KB. It’s loaded into memory and executed start to finish faster than you blink. If you need a ‘standard library’, just use Penlight. As I already mentioned, vast majority of libraries for Lua are written in… Lua itself, because it’s so goddamn fast. I’m using Fennel, the Lua Lisp that’s transcribed on-the-fly, and it’s still faster than Python. Lua is great for interactive tasks like desktop automation, e.g. with Alfred, Hammerspoon (which latter uses Lua throughout), or for scripting in Termux on the phone where Python would kill the memory immediately.
Lua’s problems with the absence of popular libraries aren’t because of any language issues (even the lack of
nullcan be dealt with), but solely due to its non-adoption in the masses. It is very popular as an embedded language in gaming, though, and that’s not a coincidence, because it fits that niche precisely because of its small size and extraordinary speed.Well guess what, that’s a huge benefit for Lua because its entire total size is around 500 KB.
Filesize doesn’t matter, if the functionality is missing. Lua is just not a direct comparison and replacement for Python. Penlight isn’t standard library. In example if I want to write a commandline script, I better off doing it in Python. The language is much better to me, has better features, has a standard library builtin and is even installed in all Linux distributions.
Lua is meant to be embedded into other applications, not meant to be used on its own.
Lua’s problems with the absence of popular libraries aren’t because of any language issues (even the lack of null can be dealt with), but solely due to its non-adoption in the masses.
Wrong. This is a design choice, because Lua isn’t meant to be used by its own. The embedded environment is meant to provide the functionality. In example in Neovim they provide their own functionality embedded within the editor. I can’t use that script on a different environment.
Or the fact that you can’t do concurrency especially across the language barrier from another language without multiple python runtimes orchestrated with a queue and IPC because of possible process-wide global state and similar concerns/assumptions for any python library dependency that is not all native across its own dependency chain?
This is very out of date. I haven’t written Python for over 4 years and even back then, I was using multiprocessing.Pool for pretty much all parallel processing that I ever needed. Sure, it’s doesn’t fit every use case for concurrency, but for simple stuff it’s perfectly fine.
Not only that, it’s one of the simplest parallel processing APIs I’ve ever used:
from multiprocessing import Pool def f(x): return x*x if __name__ == '__main__': with Pool(5) as p: print(p.map(f, [1, 2, 3]))It’s not outdated, and maybe you didn’t get what I was talking about, but probably because I didn’t word it well. So let me quote someone else instead:
While pure Python code should work unchanged, code written in other languages or using the CPython C API may not. The GIL was implicitly protecting a lot of thread-unsafe C, C++, Cython, Fortran, etc. code - and now it no longer does. Which may lead to all sorts of fun outcomes (crashes, intermittent incorrect behavior, etc.)
This covers the layers below python, but still doesn’t fully cover the process wide restrictions (it’s not just about thread safety, global initialization and resources are very relevant too). It also doesn’t cover the exact same problem which also exists for any layer calling into python from above, which also relies/relied on the GIL for synchronization. This means that you can’t effectively, confidently, and safely scale python without scaling the number of python runtime instances, each in its own full OS process.
The fact that
multiprocessingbecame popular, instead of just scaling/parallelizing with threads, is itself an extension of the GIL/no-GIL circus. But its not the primary point here.So not only the proposition (which someone referenced in another sub-thread) to move everything into python is in and of itself a self-defeating argument, since it proves a language being a problem (through forcing language lock-in). But even within a language (python), not all problems are solvable still.
Note that this is not all theoretical for me. In one of my previous projects, I had to call into a python library (which didn’t have an adequate alternative) from rust code (through pyo3). And I was forced to scale with multiple python runtimes, each getting one request/message at a time.
And we still didn’t get to any low-level details yet 😉
Ah okay, I see what you’re saying. GIL removal can break FFI code through the C API.
I have a lot of thoughts on this, and most of it is too incoherent to put into a comment someone else can understand, but for the most part, I think the issues are still pretty overblown. I just can’t see a world where Python needs true multithreading support when multiprocessing works just fine for most applications. You find a hot loop, you parallelize it in multiprocessing and just like that, your process runs much faster.
I do think that GIL removal is a terrible idea in general, for the reasons in the quote you provided, but at least it’s optional. I would personally not enable it in anything I maintain for several years if I didn’t have to.
I also think that polyglot code running in the same process is also a bad idea. I can understand calling C or Fortran from Python for numerical processing for example, but doing the reverse (like calling Python from Rust) is something I try to avoid at all costs. In any project I’ve worked on, if significant portions of the codebase were written in different languages, you would just use something like protobuf to specify the I/O protocol between the different languages and call them across a socket. It’s easier to maintain in my opinion since it defines a concrete boundary between the two different portions of code, and also makes it much easier to test each component separately too.
If you didn’t automatically register that requiring spawning full OS processes to scale performance immediately disqualifies a language from a whole plethora of use-cases (which is what the intellectually deficient OP tried to argue against), then I’m not sure you’re qualified to opine on the matter (hint: spawning a thread per task is already too much overhead for many workloads). And I don’t mean any disrespect to you here. Your replies were far from the worst in this thread.
Frankly this thread has been very illuminating. My perception of the average p.d user and their concrete knowledge was very inflated.
And we didn’t even get to low level stuff yet. People are already failing at the macro level. Sad.
If you didn’t automatically register that requiring spawning full OS processes to scale performance immediately disqualifies a language from a whole plethora of use-cases
That’s way too broad of a statement to be true in any absolute sense. It really depends on what you’re doing, and sure, there are plenty of ways to do it stupidly, but a lot of people that are smarter than you and me have thought about ways that the overhead of spawning processes can be mitigated. All I can say is that I’ve had perfectly good success using
multiprocessing.Pooland getting near perfect speedups. Is it as fast as threading? No. But it’s good enough. If it’s not good enough for you, then maybe we just have different use-cases, but without talking about concrete examples, we can’t make any specific claims.And we didn’t even get to low level stuff yet. People are already failing at the macro level. Sad.
What do you want to talk about? Are you writing kernel drivers in Python or something? Why would we talk about writing low level code in Python, that sounds absurdly stupid. Most of the high performance libraries people use are written in Fortran or C. The entire field of data science uses Python, if performance were not a heavily optimized problem, then a lot of people out there must really love wasting their money on compute. Python is a glue language for high performance low level code, everybody knows this already.
Frankly this thread has been very illuminating. My perception of the average p.d user and their concrete knowledge was very inflated.
At least we agree on something!
At that point just call the person messy and move on. They just want to flex their brain.
The thing is also that you can’t separate a language from its ecosystem.
Because it is possible to write the fastest programs in C/C++ and Rust, folks that actually need the fastest performance will use these languages and will go around opening pull requests to fix performance problems in commonly-used libraries.
So, you do often end up with the most performant design anyways, just because the language itself is fast on paper.
I wrote a draft of a service that would take hours to complete. when I optimized it for multithreaded operation instead of taking hours it took around 60 seconds.
write software like you write research papers. first draft > second draft > final draft > publication
I’d love that but it’s difficult when it’s not really my project and anything that is functioning well enough gets you assigned the next ticket at work.
anything that is functioning well enough gets you assigned the next ticket at work.

As an OPS guy you know what really grinds my gears? Developers not paying attention to shit like this.
We have a job in production that is a powershell script calling a powershell script calling a java applet. Now you may already be thinking “what is this abomination?” And you’re right, but that java application is set to DEBUG. IN PRODUCTION. So every time it runs it generates 1gb of logs.
Do they fix it? No of course not because if it’s not broken don’t fix it. But Jesus Christ we have people developing without understanding fundamentals like “YOU DONT LEAVE DEBUG ON IN PRODUCTION”.
I don’t understand how this is even possible.
People are dumb
I mean, python has a very nice set of tools that run at C speed so it’s not crazy to think you can get good performance out of it.
Ship in the minimum amount of time possible, by any means, to be first to market. And this means poor design and smooshing together all kind of fat general-purpose frameworks and libraries to get something out the door.
Sure, it’s slow. Google’s landing page is 4 MB for a small graphic, a text form, and some buttons. But what are you going to do? Not use it? They won. They don’t have to fix shit.
And now with LLMs they can produce bloat faster than ever and pay even less attention to speed or quality.
“The goal was never quality software.”
…I don’t use Goog’s search, just like probably many people on Lemmy.
Yeah, I long ago switched to ddg and I also turn off the ddg ai stuff. I hear the paid search is also out-performing Google for people that care their search results are accurate.
Sure, it’s slow. Google’s landing page is 4 MB for a small graphic, a text form, and some buttons. But what are you going to do? Not use it? They won. They don’t have to fix shit.
This neglects to include the massive amount of additional front-end code Google (and other large tech companies) toss on their webpages for things that are purely for their own benefit while being of zero or negative value to the users. Mouse tracking, analytics, fingerprinting, and all kinds of other harmful content that tech companies put out go a long way towards reaching that 4MB figure.
Noticeable speed? Sure. But I am so pissed if a fucking todo list app is a 100mb download and consumed 300mb memory when running, all because this fucker bundles and loads a whole browser engine to render itself.
I therefore do think tech stack matters as well.
Web development and using browser renderers for GUIs is one of my most hated aspects of modern software. 🤢
Sorry guys, back in 2008, I asked a monkey’s paw for better first party software support for desktop Linux, and this is what we got.
Electron should have never existed and should be cometeñy banned, yeah
I once did some testing comparing very simple apps built with Tauri (using system webview) and native library and the difference in memory usage was not that big. I’m looking now at a simple PDF viewer in GTK and it’s using 120MB. My app written in Tauri is using 150MB. In theory native apps will use less memory when you run a lot of them at the same time but if you check the size of native Linux app they are not that tiny. They still will easily use hundredths of MB of RAM. Simple, native todo app will easily use 150MB. Yes, badly written electron app will use way more than that but you have webview tools that are really good and not that heavy.
Had the same experience when I was testing zed. Was thinking it would be a lot better since it’s written in rust but there wasn’t any difference in memory/CPU usage between it and VSCodium, which is electron app.
From what I remember, Vscode has quite a fair bit of native code in various areas to make it perform better. So it may not be the representative Electron app for comparison.
Electron is also the worst web based toolkit out there. Solutions that use system webviews instead of running whole Chrome are much lighter.
Even nvim will eat up about 5GB of RAM when used as an IDE. MCP alone will use that much of RAM independent of the editor.
hundredths of MB
That would be 20 kB, 30 kB, 40 kB, I don’t think you meant that.
I’ve done tests like that too, and I can’t agree with you.
Plus, GTK is a bad comparison. One of the worst native toolkits, if not the worst one along with any and all immediate mode ones.
I’ve also compared native Rust library (egui? don’t remember exactly) with Tauri and the difference wasn’t that big. What did you compare? As I said, native solutions should use less memory if you run a lot of them at the same time as they will load shared libraries only once. So I guess if you run KDE and start single Qt app it will look better than running single Qt app under Awesome WM or cosmos.
I compared one single Qt app (QOwnNotes) with one single similar Tauri app (I don’t remember the name, I was trying apps because I was looking for something extensible that wasn’t Electron-based as Logseq). It was a huge difference for me, at least, more or less 100 MB, and for what I knew, it was not that badly programmed.
And for me, with only 16 GB lf RAM and an Intel Xeon v4 (12C/24T @ 2.20 GHz max) it’s even more noticeable, specially because I work in multimedia (music production and sound design) and I have to use a browser and a communications app all the time because I need to research stuff and communicate with some peers and my clients (the very few times I have clients).
Every byte counts, even if you have lots of memory and a huge processor and GPU. Thinking that “1 MB is not that much” is what has led us to this crysis. We should make any and all possible optimizations to be able to ship featureful software that’s not overbloated (Suckless dickheads can suck my ass).
I’d add that most of the time nobody actually measured anything. at work we inherit slow sites all the time and the first guess is always “the stack”, then you profile it and it’s one query running per item in a loop or something like that. I had the same with my own side project, was sure I needed a bigger server and after measuring the problem was somewhere else completely. measuring first is boring but it’s cheaper than any rewrite I guess
Profiling complex systems can be quite difficult. That said, I believe in the adage “Profile twice, optimize once.”, adapted from the old carpenters adage of “Measure twice, cut once.”
Slowness is rarely essential, but I can be far away from where you expect it.
That’s what Open Telemetry is for, honestly, specifically tracing. I’m in the process of adding tracing for all of our web handlers, http client calls, database transactions/individual queries, and asynchronous jobs. Should give us a pretty good view into the performance of the system, and allow us to monitor for things like performance regressions without any dedicated profiling needed (though we certainly could add additional profiling information through Otel down the road). Since I know you’re a Haskeller (recognize your handle), the
hs-opentelemetryecosystem is quite solid and has integrations with a lot of libraries in the wider ecosystem, likewai,persistent,postgresql-simple,conduit, and a bunch more. I haven’t needed to write too much of our own instrumentation, aside from our job system since that’s a bespoke system.Yeah we used hs-opentelemetry at my last paid position. The company was an MS shop, tho so we were using ODBC to connect to MS SQL Server which doesn’t have great in-process profiling. But, at least we could figure out what quer(y/ies) were running long and then we could use the MS tools to look at the plan and fiddle with that. It was also a small org, so it’s not like there was a lot of internal services in one flow – basically everything either stayed in the Web Yesod app or in the IVR app. All our profiling could have been instrumented process profiling instead of having to use otel at all.
So, I haven’t seen how easy/difficult it is to actually use otel across multiple internal service calls to satisfy one external request.
yeah that matches what I see, most of what we run at work is one app and one database, so the slow query log plus looking at the plan gets you like 90% of the way. I never really had the multi service case where otel pays off, I guess at some point it does, but for a small team it felt like a lot of plumbing to end up finding the same n+1 query lol
Has everyone forgotten the art of creating or using performance profiling tools
I was in a meeting with a senior software engineer, who makes a shit ton more than me. While sharing my screen he saw flame graph I had for one program I was working on. They asked “what is that?”, I was taken back, and said it’s for looking at which functions are taking more time. Then I was asked “where did you find it?” I was shell shocked, didn’t know how to answer that. Similar things have happened before where I taught them certain things, and they go “great find”, like dude, I didn’t find it just now. That’s basic knowledge if you work with database.
I am not even a developer hire, I’m self learned, and because the company doesn’t have many developers they gave me some of the tasks and I’m doing it because it’s more fun than my job responsibilities, and when I don’t have enough tasks.
You see, performance is rarely a talking point in retrospectives unless its egregious. If you say a piece of compute is struggling the solution is to always buy more compute. It is rare that anyone would think of optimization unless you’re writing libraries.
Which is exactly why western AI companies are bankrupting themselves building data centers while China is easily keeping pace with a fraction of the resources. They’re not magic. They just do basic things like make things more efficient.
Or if its employee facing only let it get slower and slower to the point where it takes a minute to update one record
I think that’s one of the problem with people that are only of a “finish this task cheaply for now” mind.
Having something run in 0.1 second vs 1 second is fine when a user is running it for one thing. So they consider it good or instantaneous. And later they have to do it for 1000 other things, and they don’t think that saving time in that “instantaneous result” there would save so much more time. They just go “it’s 1000 of these so it takes time”. I’ve found functions that open a db file, read one entry and close it. Then that function is called for each entry they have to read later. In a preprocessing step where they know all the entries they need beforehand. And even the data tyoe to store it is nor preallocated, they just append it on every data read; again on a fixed number of entries they need.
I understand performance not being the most important thing, but I’d expect least a basic understanding of design that has unnecessary processing.
Flame graphs have really only been a thing for the last decade or so. The free tooling for profiling code has been shitty and difficult to understand for most of my career. And most companies aren’t willing to pay for it if the product runs “good enough”. These days companies lock down their shit so tight that you can’t even install an unapproved app no matter how free or useful.
I think that’s true for many tools. Programming tools are the one thing that has most advancement because so many programmer are there to improve on them. And even if you don’t use it, not knowing about it completely makes it a bit odd. Although most tools I have used to make flamegraph were as easy as just running the program as a argument to another program that tracks the function calls.
Ive used them to help a lot in the past, but they often didnt give enough detail. Like I would know the area something was a problem, but pinpointing exactly what it was was still up to me, and would take some time. It worked but it could have been better.
Turns out there was a library you can add which adds that extra missing detail, and with that it was possible to highlight the exact issue. Wish id known about that sooner. That was on me though.
Pay me to do it and I’ll gladly do it. Most companies, however, don’t really care much about whether the customers take an extra 100 milliseconds for every request or not. And when it’s promotion time, you’re often judged by how many tasks you get done, not how fast your code is.
I worked at a place where a site had to show the number of members, but for some reason it didn’t show the correct number. The reason was the query to the database was wrong, I corrected it in five minutes and the boss told me to put numbers manually, increasing them until we could display the correct query result because apparently the problem was there a long time before I started working there and it would make a bad image for the company if it was so easily corrected.
On other project a friend of mine told me about things were so slow and getting slower with time. Database didn’t have keys, indexes, nothing you should expect a relational database to have.
I haven’t worked in a while because of my health issues and I can assure you I’d be happier getting paid for watering plants than working with computers.
Software engineer and can confirm this is mostly the case. Adding a spinner or cute animation to placate users is way easier than solving fundamental issues. There are definitely teams out there that absolutely care about performance but mostly in large scale scenarios where an extra 10ms per record adds up to 3 extra hours to finish a batch.
What if the language has a bad design?
Then use it poorly and it’s a double negative.
Every method just returns an empty string. Runs fast as hell. Just don’t expect it to do anything.
The title itself is provably wrong. Take the Matrix spec / protocol, install Synapse (written in Python) and watch your 16GB ram, 4 cors shit itself live under 0 load; or run tuwunel (written in Rust) and watch it using 100MB of RAM and a single core while handling a hundred users (Dendrite written in go was also great but it’s incomplete). Same for some Mastodon implementations, even Elixir wasn’t great and I was disappointed.
Now if you are building some ETL or a thin API wrapper, where the bottleneck is somewhere else like a DB or another API, then yes, don’t bother, Python would do.
I hate these kinds of comments that have no other purpose than to sling shit and start arguments.
Since this is a programming community (and giving you the benefit of the doubt, I assume you’re not a vibe coder), you know your argument is nonsense. Writing something in Python doesn’t automatically make it slow or use a lot of RAM or whatever. Synapse is shitty because Synapse is shitty. You can write slow and inefficient software in any language, and it feels really tedious to type this out because it’s obvious and common sense.
You can write slow and inefficient software in any language
Yes, but you can’t write snappy fast software in any language, high level languages like python, lua and php carry alot of overhead from the get go, because of dynamic typing, heavy abstractions, and heavy garbage collectors.
Your entire comment adds nothing, like 0 value. I provided two counter examples of verifiable, publicly available, familiar to tech people and programmers projects people can inspect now. Your comment doesn’t even bother to bring something real, an LLM could put together a better counter argument by actually inspecting the github repos.
Synapse is shitty
I get the feeling you are wasting everyone’s time and you have no idea what are you talking about. Show us your cooler projects?
I don’t think you’re making the kind of argument you intended to make. Those are two different programs with two different development teams behind them. The design behind them (the literal thing the article is talking about) are likely completely different from each other. Comparing the languages based on two different implementations of the same spec is a bit more than disingenuous. If you want to actually compare you need to recreate the same implementation as closely as feasible. Something like this https://youtu.be/WB7v-ezqcJM
Comparing the languages based on two different implementations of the same spec
I don’t think you realize how ridiculous this reads
I always wonder who is the target audience of such shallow fallacy-filled pretend-insightful faux-wisdom. But then I remember that most people waste a lot of time following <topic> aggregator/discussion sites are young impressionable enthusiasts who don’t know much.
Right now everyone is asking their AI agents to rewrite programs in Rust or C or assembly. This is fun, but it’s not a serious attempt at optimization.
C or assembly seems pointless and only for performance. But the reason people (re) write programs in Rust is because Rust as a language has a lot of guardrails that help make a program more stable, more correct. That reliability is the real reason for Rust. The performance is just a cherry on top.
This is actually exactly what you want in a language for AI. This is anecdotal from my side, but in my experience, an AI writing Rust will write far less sloppy crap than an AI writing Python.
Most of the argument against Rust has historically been that prototyping is slow and the language is a bother to write because the compiler makes it hard. But this only holds if humans are the bottleneck for writing the code! Rust therefore has all of the benefits but basically none of the downsides when having an AI write it.
If you think about it, this was also true in the 80s, but because the hardware sucked. Good thing we learned better design so we can have things like AI
I’d argue a combination of bad design and/or bad implementation, which i would consider different things.
It’s a difference that becomes more pronounced the larger the team grows.
A somewhat reasonable design can be absolutely destroyed by a poor implementation of that design
Compare frameworks more than languages.
Hyper > Gin > FastAPI > NextJS > Laravel > Drupal
Qt > GTK > Tauri > Fyne > Wails > Electron > React Native
Sqlite ~ Pgsql > mariadb
One docker container > ten micro services
Environment variables > ini > database config table
Edit: voters have spoken sqlite and pg are now on equal footing.
SQLite > pgsql
Disagree. Different tools for different jobs.
My perspective is a self hosting hobbyist I noticed for those running on more reliable vps servers with rollbacks being a last resort the higher requirements are not as important.
That’s as a self-hosting hobbyist. Sqlite is great for that. It stops being great when you have thousands of users, and good luck using it with millions.
One docker container > ten micro services
Well that depends. Are you going with micro services because it’s fashionable or because different parts of your backend work with completely different data and don’t need to communicate with eachother that much?
I’m of the opinion that anything that needs to share one database should be one service, and things that are so easily detached that you can just plop the tables over into a separate database, can be separate services, because that will allow you to scale up one without scaling the other and one database’s I/O won’t get in the way of the other database’s I/O (assuming they’re on different machines of course). I’d say:
Microservices ~ monolith > Distributed monolith
Distributed monoliths suck.
Both matter…
















