• Dremor
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    5 months ago

    In a way, this does break rule 4, as multiples report pointed out, but I’ll allow it for this time in order for y’all to congratulate our fellow gamer here for its huge accomplishments.

    OP is advised, in hope to appease the report queue gods, to kindly celebrate next achievement in the most monotonous, mild and definitively not memey manner. Thaaaanks. (/s)

    Congrats dude!

    • @Road_Warrior_10@lemmy.worldOP
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      175 months ago

      Thank you! I have two other games and this has never happened! I was still a newbie then. I took my time making this one. I hope people enjoy it : )

      • @EddyNottingham@lemmy.ml
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        135 months ago

        Well, I’m glad this one is gaining lots of interest for you! It looks like a cool game!

        I have my first game called “Enso” in the Steam Next Fest right now, so fingers crossed I’ll be able to gain a little traction too! Do you have any tips on how to promote your game without feeling like a scumbag? I hate the “salesman” type feeling I get from talking about my game online 😅

        • @Road_Warrior_10@lemmy.worldOP
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          125 months ago

          Congrats on that! To just get a game demo to Next Fest is huge! I don’t know how to not feel like salesman, but just try to be sincere and share your success with players. Despite all the rage-bait and negativity on the internet, people genualny like positive stories. That’s what I try to do at least :)

          • @EddyNottingham@lemmy.ml
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            35 months ago

            Thank you! That’s actually really good advice, if you share positivity then you’re more likely to attract positive people! Makes perfect sense 🙂

        • @Rai@lemmy.dbzer0.com
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          25 months ago

          It is very much NOT scumbag to make posts on some different gaming Lemmy communities and just say like “I’m making my first game, Enso, and it’s being featured in the Steam Next Fest!” then just describe it, post some screenshots, maybe talk about what it was like to develop it if you feel like it, and pop a linky to that bad boi! That’s what OP did and I find none of his posts annoying or anything. I wishlisted it right away cuz he talked about being super inspired by The Stanley Parable.

          • @EddyNottingham@lemmy.ml
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            25 months ago

            Thank you for the encouragement! I’m going to save this post and come back and read it next time I’m scared about annoying people ❤️

            • @Rai@lemmy.dbzer0.com
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              25 months ago

              If you make a post about it, link me here if you remember! When I’m at my compy again, I’ll have my partner and I wishlist yours too!

  • @Road_Warrior_10@lemmy.worldOP
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    275 months ago

    Thank you so much to everyone who has wishlisted the game—it truly means the world to me. And if you’ve never heard of it, that’s totally okay! I just wanted to share a bit about what it’s like to pursue the dream of making indie games on your own.

    Balancing this with a regular job, a wonderful dog, and a supportive girlfriend can be overwhelming, and honestly, sleep has become more of a luxury than a reality at this point. But creating games has always been a huge dream of mine, and no matter how tough it gets, I’m determined to make it happen. I genuinely believe that the harder you work, the luckier you become—but it all starts with putting in the work.

    I just wanted to take a moment to remind everyone that, even if a game doesn’t turn out perfect, most indie devs have poured their heart and soul into it, often while juggling tight budgets, limited time, or both. In my case, my brother, who’s an amazing programmer, helps out whenever he can, but he’s been incredibly busy this past year, so it’s mostly just on weekends. For me, it’s been a lot of 14-hour days.

    So thank you again for all the support—it makes all the sacrifices worthwhile. And to any fellow developers out there, keep pushing forward. We’re all in this together.

    • @Road_Warrior_10@lemmy.worldOP
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      5 months ago

      Thank you, you are too kind. Also I’m pretty sure you can probably play it on low or medium. Try the demo if you want see how it runs

    • @Road_Warrior_10@lemmy.worldOP
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      135 months ago

      Thank you for the kind words. Personally I wouldn’t do that, seems to risk. Please make sure you have enough funds to survive for as long as possible. I grew up poor and it sucks. I hate that kind of instability. Good luck with your studio! :)

    • @LePoisson@lemmy.world
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      65 months ago

      I’m not down voting you and I applaud chasing your dreams, but a well paying, stable, fully remote job is not something to give up lightly.

      Maybe that’s why people are down voting you? Not that they should but people be people.

      Personally, I’m just some schlub on the internet, but I’d strongly advise you to reconsider leaving that kind of financial stability. At the very least you’ll need a pretty good amount of money saved up to live off of. Most indie games aren’t successful, most indie game companies fail. There’s a gigantic risk for you and a huge lost opportunity cost (your income & benefits, particularly benefits like health insurance if you’re in the USA) just to get started and on top of that you have to make something people want to buy.

      Not doubting your talents but people would kill to be in your spot (remote, well paid, full time) - I’d think long and hard about the risk you’re accepting.

      I do, however, wish you well and hope you succeed beyond your wildest expectations! Just something to chew on.

    • @zod000@lemmy.ml
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      25 months ago

      Good luck! I am about the same place in my career and I also wanted to actually release a game (not just make 80% of a game in secret!).

  • slazer2au
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    145 months ago

    I hope that if you do press the button

    Tap for spoiler

    The game uninstalls itself.

  • @frank@sopuli.xyz
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    115 months ago

    Hey, I’m one of those wishlisters!

    I’m excited to see it. Your inspiration games are great (anything that says similar to Outer Wilds is going on the wishlist, basically), and I’m looking forward to your narrative. I haven’t played the demo yet and was going to go in blind.

    Cheers man, hope it is okay for your work life balance soon enough.

  • TheLowestStone
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    65 months ago

    For the best experience, do you recommend playing the demo or waiting for full release?

    • @Road_Warrior_10@lemmy.worldOP
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      65 months ago

      The demo is like a prologue level. Definitely play it. It will not spoil anything, it adds to the experience as you learn some stuff about The Dev (within the game world)

  • cobysev
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    45 months ago

    I just went to wishlist this game and discovered it was already on my wishlist. Can’t wait for this game to release! I’ll definitely have to add it to my queue of random screenshot posts here.

    • @Road_Warrior_10@lemmy.worldOP
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      55 months ago

      Thank you! Almost two years in development now, I really hope people enjoy it. It might truly break my heart if it players are disappointment

  • germtm.
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    45 months ago

    i can’t wait for your game to be finished. as a The Stanley Parable and Title_Pending enjoyer, this will be right up my alley.