Peter Molyneux Studios presents, a Peter Molyneux production: Peter Molyneux’s Masters of Albion, by Peter Molyneux, featuring Peter Molyneux, and special guest Peter Molyneux
Fade to black.
Ultra-slow fade-in: Directed by Peter Molyneux.
Dramatic reveal music.
And as the extra special guest we have Hideo Kojima™ from Kojima™ Production® presented by Hideo Kojima™ son of Kojima™ introducing the collaboration between Hideo Kojima™'s Kojima production and Peter Molyneux
I just finished playing the first Death Stranding. If I didn’t know it was by Hideo Kojima going in, I sure as hell knew by the end of the first hour.
Incredible game, mind.
*Metal Gear Solid 5 flashbacks*
With Kojima it’s allowed
Hot take: it shouldn’t be. Guy has great ideas, but he’s never really been a good writer. Nothing he ever writes is cohesive or makes total sense.
Good comedy bits though… he should still write the comedy bits.
I mean… I think the “with Kojima it’s allowed” take for MGS5 is because of very reasonable concern during development that konami would try to wipe his name off the project. They’d done worse to other employees and would go on to refuse to allow him to receive awards for the game.
Hottest take: it should be.
Dude hasn’t released a proper game since 2010, I thought he was ready done.
He is done with releasing good games, he is not done releasing trash.
Lol, no.
After the Godus debacle, why would anyone believe a single thing this chode says?
I mean have you SEEN his latest cash grab? It doesn‘t even need his name attached to reek of failure.
Oh no. Wait. Don’t go.
Good one
He’ll be back in 3 years promising a new game to try and stay relevant
Where is Black and White 3, Peter? Tell me and the curses will stop.
B&W2 was meh. I liked the erratic nature of creature behavior in 1, even tho it meant that you had to be more involved. Not punishing your creature for bad behavior was interpreted as encouraging it, which turned your buddy into a scheming, little brat and that was funny. The creature in 2 is way too streamlined.
Is the IP still trapped in legal limbo?
Just call it ‘Gray and Dark Gray’, pick different animals and call it a day
I loved fable 1. I loved the story telling and atmosphere.
It wasn’t terrible for what it was. I just remember being let down after years of listening to my best friend’s other friend telling me all of these promises he had fully subscribed to. It all sounded too good to be true, but both us and the industry itself were too young to have experienced overpromises like that. I thought maybe I just didn’t know how far technology had come, and we were about to see it fully manifest in all its glory…
But what we got was a fuck load of bloom and a few branching choices. And a marriage system that let you be gay. I definitely made my guy gay. Well, not at first. At first I married the barber because I thought I’d get free haircuts. That didn’t work. So I made my guy gay.
Yup I recall a friend telling me of all these awesome things, not what the things were anymore but articles he read of Fable, and them not being there. He has a habit of over promising features while still making a decent (sometimes awesome) and fun game but it doesn’t help when he talks up about things that aren’t in the released version.
Yeah this is why I’m going to make my own game some day with unlimited features.
Ah, finally! Just don’t take too long on development!
Fable 1 was a game I had lots of fun with. Being Brazilian, I was more or less immune to the hype buildup around the game, so I had no clue what was promised vs. what was delivered until years later
Fable 1 was the best one in the series.
Funny that Peter Polyneux came up with Dungeon Keeper before he jumped the shark, but the actual “we’re going to model the behaviour of individual digestive system bacteria” version of that concept is Dwarf Fortress.
Now I gotta go watch a Guru Larry video.
Molyneaux is of course an extreme case, but I do find it remarkable how many of these “legends” of old utterly failed to replicate their success later down the line. Romero, Mitsoda, Roberts, so many more, all in the lamplight for their success in the 90s to very early 2000s, but utterly unable to live up to their reputation for near 3 decades after.
Add chris roberts to that list.
I would not. Not a single success I wouid attribute to Chris Roberts, because each of his projects was Star Citizen. A studio exec had to step in tell him to actually finish up each time, and for Freelancer he was literally kicked off the project.
Yeah. Dude has a bad management problem.
Star citizen could have been delivered by 2017 if they had stuck to their original goals. They could have always added more as updates. I guess he never learnt about mvp.
He already is on that list, right after Mitsoda
Ahh damn my smooth braim.
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Oh neux.
Oh right. This guy. Anyway…
Honestly, I would prefer him to cut back on the ambition and just remaster Magic Carpet I & II. IMO, those were his best games.

Yeah, Magic Carpet rocked. I’d love a game like that with MP.
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