• kibiz0r@midwest.social
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    2 months ago

    Peter Molyneux Studios presents, a Peter Molyneux production: Peter Molyneux’s Masters of Albion, by Peter Molyneux, featuring Peter Molyneux, and special guest Peter Molyneux

    • Owl@mander.xyz
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      2 months ago

      And as the extra special guest we have Hideo Kojima™ from Kojima™ Production® presented by Hideo Kojima™ son of Kojima™ introducing the collaboration between Hideo Kojima™'s Kojima production and Peter Molyneux

      • Darren@sopuli.xyz
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        2 months ago

        I just finished playing the first Death Stranding. If I didn’t know it was by Hideo Kojima going in, I sure as hell knew by the end of the first hour.

        Incredible game, mind.

        • mohab@piefed.social
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          2 months ago

          Hot take: it shouldn’t be. Guy has great ideas, but he’s never really been a good writer. Nothing he ever writes is cohesive or makes total sense.

          Good comedy bits though… he should still write the comedy bits.

          • BreakerSwitch@lemmy.world
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            2 months ago

            I mean… I think the “with Kojima it’s allowed” take for MGS5 is because of very reasonable concern during development that konami would try to wipe his name off the project. They’d done worse to other employees and would go on to refuse to allow him to receive awards for the game.

    • CosmoNova@lemmy.world
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      2 months ago

      I mean have you SEEN his latest cash grab? It doesn‘t even need his name attached to reek of failure.

    • Karyoplasma@discuss.tchncs.de
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      2 months ago

      B&W2 was meh. I liked the erratic nature of creature behavior in 1, even tho it meant that you had to be more involved. Not punishing your creature for bad behavior was interpreted as encouraging it, which turned your buddy into a scheming, little brat and that was funny. The creature in 2 is way too streamlined.

    • Stalinwolf@lemmy.ca
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      2 months ago

      It wasn’t terrible for what it was. I just remember being let down after years of listening to my best friend’s other friend telling me all of these promises he had fully subscribed to. It all sounded too good to be true, but both us and the industry itself were too young to have experienced overpromises like that. I thought maybe I just didn’t know how far technology had come, and we were about to see it fully manifest in all its glory…

      But what we got was a fuck load of bloom and a few branching choices. And a marriage system that let you be gay. I definitely made my guy gay. Well, not at first. At first I married the barber because I thought I’d get free haircuts. That didn’t work. So I made my guy gay.

      • orbitz@lemmy.ca
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        2 months ago

        Yup I recall a friend telling me of all these awesome things, not what the things were anymore but articles he read of Fable, and them not being there. He has a habit of over promising features while still making a decent (sometimes awesome) and fun game but it doesn’t help when he talks up about things that aren’t in the released version.

      • I Cast Fist@programming.dev
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        2 months ago

        Fable 1 was a game I had lots of fun with. Being Brazilian, I was more or less immune to the hype buildup around the game, so I had no clue what was promised vs. what was delivered until years later

  • NigelFrobisher@aussie.zone
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    2 months ago

    Funny that Peter Polyneux came up with Dungeon Keeper before he jumped the shark, but the actual “we’re going to model the behaviour of individual digestive system bacteria” version of that concept is Dwarf Fortress.

  • mostlikelyaperson@lemmy.world
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    2 months ago

    Molyneaux is of course an extreme case, but I do find it remarkable how many of these “legends” of old utterly failed to replicate their success later down the line. Romero, Mitsoda, Roberts, so many more, all in the lamplight for their success in the 90s to very early 2000s, but utterly unable to live up to their reputation for near 3 decades after.

  • SabinStargem@lemmy.today
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    2 months ago

    Honestly, I would prefer him to cut back on the ambition and just remaster Magic Carpet I & II. IMO, those were his best games.