Team Cherry have released Patch 4 for Hollow Knight: Silksong bringing with it more bug fixes, along with a big change to how controllers are handled. More fixes were added since the Beta, and it’s live for everyone now.

Don’t forget to check out the GamingOnLinux guide to modding Hollow Knight: Silksong, so you can get some pretty incredible extras for it, and some to help you get through it if you’re finding it difficult.

  • stupidcasey@lemmy.world
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    1 year ago

    Idk, I’ve played this one and I’ll be honest I’ve never seen so many bugs in one game before, I think it’s a Lost cause everyone seems to be a bug.

  • Hazzard@lemmy.zip
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    1 year ago

    Fascinating. I wonder if this would fix the original controller issues with the native Linux version. That said, I’m loathe to part with my ReShade-based HDR mod running through Proton, so I probably won’t check anyways. Maybe in a future playthrough, if someone creates a similar native Linux mod (or if the game gets native HDR support, it really helps with the colour banding on that constant spotlight in dark rooms)

    • Arcane2077@sh.itjust.works
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      1 year ago

      Why would you part with it? In any case, the last few patches have mentioned fixing banding (or at least attempting to) with dithering. Haven’t tried them since I already beat the game though

      • Hazzard@lemmy.zip
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        1 year ago

        I’d love to support a properly implemented native Linux version, if possible. I can imagine how disheartening it would be to put in all that effort for 3% of players only to find out most Linux players opted to play via Proton anyways.

        But it did launch buggy, and I’ve put effort into setting up and modding the Proton version now, so I’ll be finishing this playthrough there.

  • mat@linux.community
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    1 year ago

    They mention better controller rumble support… if this allows rumble to work on the Linux version, maybe I can retire my hacky mod :)