Today’s game is Project Zomboid. Build 42 finally got a multiplayer version and me and my friends hopped on as soon as we heard the news. I messed with the settings a little to make things easier so we have a bit of breathing room to get comfortable with the changes.

We ended up deciding to camp out at a farm. We each took a different farm house, and one of my Friends took up Farming, another took up raising Animals, and i took up exploring and crafting… and god dammit we’re just playing Stardew Valley.

I also made a sword and helped clean out the rest of the neighbor hood for my friends. I don’t know how i didn’t think of this before, but a versatile weapon crafting system like this is perfect for this game. I The arms system i especially love. I can make my friend a Mace for example (and did). I could either give it a Short Handle or a Long Handle. I did the same with my Friend’s axe i gave him. I gave it a long handle and put an axe head on it. I love this crafting system because it let’s your weapon customization feel a little more personal. It kind of reminds me of Tinker’s construct from Minecraft. The only thing i wish could be added was some unique options for combining parts. I’m not sure what that could look like but i think it would be interesting too see added.

I also went out and helped my friend tend his cows. One of them is pregnant i think so we get to look forward to handling that. We had a bug where one of them got stuck in the fence too, so i had to enable admin commands to pick up the cow, and move it. I couldn’t figure out how to disable the commands though so i was stuck with being able to lift a cow like it’s a pebble i guess.

Build 42 is a lot of fun though. I’m glad it’s got a multiplayer build as i personally get the most fun out of MP. The QOL changes 42 brings is nice and it just overall feels way more responsive in things like interactions or combat. I really like it.