• TheMurphy
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    3471 year ago

    Samsung has decreased its output by 50% since September, though the market has already seen price bumps due to inventory being cleared out.

    So they artificially create a shortage to hike up the prices. Nice.

        • @WhatAmLemmy@lemmy.world
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          1 year ago

          Yes, capitalism will always choose the most efficient path to acquiring capital, which is evidently acquisition + mergers until they can artificially limit supply, then exploit and extort society wholesale; regardless of the consequences.

          Yep… Doesn’t matter if the answer is war, famine, mass incarceration, crippling debt, homelessness, mental illness, pollution, climate change, ecocide, or genocide — capitalists will always find the most efficient path to the acquisition of capital.

        • @Aceticon@lemmy.world
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          1 year ago

          The only higher Return On Investment than creating yourself or finding and securinb a monopoly position and squeezing costumers is, maybe, buying politicians and having laws written to favour you, so naturally people guided only by the personal upside maximization idology will engage in both if they think they can get away withnit (or the penalties if caught are less than the profits).

          It is absolutelly natural in Capitalism for companies to seek and even create monopoly positions and then squeeze customers, and to corrupt those who make the laws and regulations as well as those who enforce them, and often these things are combined: notice for example how the artifical monopoly which is Copyright has been repeatedly extended in duration to well beyond the point were there is an upside for Society, and now none of us will ever see the works created during our lifetime become Public Works.

    • @fuckwit_mcbumcrumble@lemmy.world
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      501 year ago

      To be fair they did far over produce them which is why they’ve been so dirt cheap lately.

      But companies did learn over Covid that if you just don’t make something you can charge whatever you want for it and people will pay it.

    • @akrot@lemmy.world
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      141 year ago

      There are plenty of other players on the SSD marker. Crucial, WD, etc. I predict that their prediction will be wrong

    • @Lojcs@lemm.ee
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      21 year ago

      From today’s prices, an increase of 40% will reportedly get these companies back to breaking even, and a rise of 50% will mean profits instead of the losses that threatened bankruptcies earlier this year.

    • @roofuskit@lemmy.world
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      441 year ago

      They all cut way back on manufacturing last year due to the price drops from significantly reduced demand. So it’s 100% expected that prices will go up because they’ve created a reduced supply.

        • @roofuskit@lemmy.world
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          1 year ago

          There’s an unofficial open for everything these days, food, medicine, computer components, etc… there’s a handful of companies that corner the market for everything now and they all are perfectly happy matching supply and pricing.

      • @4lan@lemmy.world
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        61 year ago

        so they are treating computer parts like diamonds now? Faking supply shortages to increase demand, therefore prices?

        Capitalism is so efficient.

        • @roofuskit@lemmy.world
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          11 year ago

          The graphics card market the last few years has really shown how much money there is to be made doing that. If they all reduce supply together or there simply isn’t anyone setup to compete with them, they can make a killing.

      • @trafficnab@lemmy.ca
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        1 year ago

        They’re reducing supply because they can’t make any money with this supply/demand mismatch, Micron for example didn’t have a single profitable quarter and lost something like $6B total over the course of 2023

        The only reason SSD prices have been this low is because we’ve been paying less than the cost to produce them as they try to recoup some of their losses and shed inventory

      • @scottywh@lemmy.world
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        11 year ago

        I think they’re underestimating how long reduced demand can continue… Especially when they make things even less affordable.

    • @afraid_of_zombies@lemmy.world
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      271 year ago

      They plan to raise prices 50%, then they raise prices 50%.

      My employer isn’t any better. We raised prices on our second biggest product line about 6 months ago.

    • DarkGamer
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      1 year ago

      Article says SSD manufacturers currently sell at a loss & intend to raise prices because they want to be profitable, 40% is break even, 50% is profitable

        • @Allero@lemmy.today
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          1 year ago

          Actually a common practice to gain a leg up in the market and kill the competition. This can drag on for long, but the endgame is always buyers getting screwed by a monopoly/oligopoly.

      • @OfficerBribe@lemm.ee
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        11 year ago

        If that is real, this is baffling, why was it done in the first place? Was there some new company that could manufacture a significant amount of SSDs who started selling at loss so everyone else had to follow to not lose all marketshare? Also it’s not like SSDs are some eggs that expire, there is no need to dump all inventory. Pretty hard to believe.

  • Altima NEO
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    751 year ago

    Well that’s not great… They’re already pretty expensive as it is.

      • Lath
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        551 year ago

        Unregulated capitalism some would say, I say cheap production costs with little to no consequence whatsoever for them doing this kind of thing.

        • @fartsparkles@sh.itjust.works
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          1 year ago

          Exactly, if forced scarcity was regulated, we’d be in an entirely different situation. For instance diamonds would be practically worthless.

        • fugacity
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          21 year ago

          Unless this is a matter of price collusion (which I doubt as it appears more as a supply demand issue) I don’t think this unregulated capitalism is bad. Last I checked making any kind of products involving semiconductors isn’t cheap or easy. Maybe it is once you figure out how to, but the R&D costs involved are insane.

          We as consumers want prices as low as possible. Suppliers want prices as high as possible. Samsung (and the like) clearly aren’t willing to make more of a product at the price that it is currently at (which is a mistake to begin with). There are plentu of other players making ssds, and the prices are all very similar. Something tells me that they’re not gonna price things for cheaper because they can’t survive that way.

      • @TheGrandNagus@lemmy.world
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        1 year ago

        Moore’s law has been dead for a long long time.

        E: if you’re downvoting this it’s because you don’t have a clue what you’re talking about. Moore’s law was the observation that transistor density would double every ~2 years. That’s not happening and hasn’t for a long time.

        • @neclimdul@lemmy.world
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          61 year ago

          No need to downvote this. It’s an insidery technically correct statement. We’ve redefined how we measure Moore’s law several times to make it “keep working” and some people designing chips, not selling them, think it’s not only outlined it’s usefulness but also not true anymore.

          • @TheGrandNagus@lemmy.world
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            41 year ago

            In my experience, a lot of people incorrectly conflate Moore’s Law with “computers get faster”

            So when you say Moore’s Law is dead and it’s unrealistic to expect it not to be, they get upset and jump to the conclusion that you’re defending tech companies for giving paltry upgrades, which obviously isn’t what I’m doing.

            There are other things to PCs getting faster in a post Moore’s Law world. Architecture improvements, hardware acceleration, advanced packaging such as AMD’s chiplet technology, etc - these are all commonplace and have replaced the idea of “let’s just double transistor counts every two years”

            • @neclimdul@lemmy.world
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              1 year ago

              We’ve gone through die size, clock speed, instructions and operations, the transistors count. All are stand-ins for “complexity” which is why some people question if the law ever existed.

              That said, regardless of the “real” law, until recently the colloquial usage has always been a stand in for how “quick” a processor is. In that sense, you really need to do some hand waving around core counts and even then it doesn’t really work.

              Maybe more importantly, one of the most important processor markets are mobile and servers which are largely focused on less complex more efficient processors like arm.

              So outside of marketing, it’s very easy to see why a lot of people think Moore’s law is dead and we’re all better for it. We can continually make better processors without trying to meet some arbitrary metric that didn’t really mean anything useful to start with.

              E: aggressively agreeing

        • fugacity
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          11 year ago

          Moore’s law hasn’t died, if you mean number of transistors per area. Linear scaling to transistor counts has.

            • fugacity
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              21 year ago

              I just checked. Yup, you’re right. Funny though that Pat of all people claims it’s not dead lol

        • @mihnt@lemmy.world
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          51 year ago

          Moore’s law is the observation that the number of transistors in an integrated circuit doubles about every two years. Moore’s law is an observation and projection of a historical trend.

          It is.

        • @Aceticon@lemmy.world
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          11 year ago

          It’s about the shrinking in integrated circuit feature size, hence increase in IC element densities, so it applies to memories which are integrated circuits such as flash memory and the various kinds of RAM, but not to magnetic storage such as in HDDs as they’re something else altogether.

          That said, I believe (but am not absolutelly sure) that IC feature size has been shrinking slower than Moore’s Law predicts for maybe a decade as the size of the features becomes so small that quantum-level effects start becoming a problem (think stuff like signal leaks due to quantum tunnelling).

      • @fuckwit_mcbumcrumble@lemmy.world
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        41 year ago

        As tech shrinks it’s only getting more and more expensive per mm. Unless we get some major improvement we’re kinda at the limit for the moment.

      • fugacity
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        41 year ago

        Moore’s law makes no comments about the cost of each transistor in an advanced process. And believe me, they ain’t cheap. It’s not a coincidence we’re up to PLC flash… why go for 32 levels when TLC is likely already a pain?

      • Altima NEO
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        31 year ago

        Yeah, spend $200 on a 4tb m.2 gen4, or $200 on a 18tb hdd

      • @NoRodent@lemmy.world
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        1 year ago

        Right? SATA III SSDs currently cost the same as HDDs of the same capacity, at least where I live. If it stays like that, it will no longer make any sense to buy HDDs. Finally.

        I still remember buying my first SSD some 10 years ago which at the time cost 20 times more per GB of what it costs now.

  • @hark@lemmy.world
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    661 year ago

    These companies need to get smacked upside the head. Hard drives would be pretty much completely obsoleted if SSDs hit the prices that they should if we had proper competition instead of the “competition” to keep prices up that this memory cartel loves to keep up. My only hope is for another player to come in and dump cheap product onto the market like Japan did in the 80s.

    • @Thermal_shocked@lemmy.world
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      311 year ago

      Hdd wont be obsolete for awhile. They’re the best media to store large libraries cost effectively. Until there are 10+TB SSDS with reasonable prices, many people with home storage systems won’t upgrade. Not shelling out $10k for SSDS, sorry.

      • @hark@lemmy.world
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        41 year ago

        Lower end 4TB SSDs were around $130 a while back (summer or fall of last year). I bought an 8TB hard drive for about $100 around that time since I just wanted archival storage. Since then, prices for both SSDs and HDDs have gone up. Still, I think for most people 4TB should be more than enough and I have a feeling that prices could’ve gone even lower back then but they want to keep prices high and they also want to keep segmentation between HDDs and SSDs instead of erasing most of the market for HDDs.

    • @hips_and_nips@lemmy.world
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      1 year ago

      While I love the thought, I’m not going to hold my breath on replacing my 880 TB of spinning platters with SSDs.

    • @Trainguyrom@reddthat.com
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      41 year ago

      Honestly I was getting scared we’d start seeing a really bad market crash with companies consolidating and going bankrupt left and right with how hard SSD prices crashed. Since that didn’t happen there’s at least still (an illusion of) competition

    • fugacity
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      41 year ago

      Maybe it’s a cartel but I don’t have my hopes up. Storage technology is only getting more complicated and the number of players is only decreasing.

      In my view (and maybe I’m wrong) there’s just not that much money to be made in it, contrary to what consumers think. Why fight each other over pennies when you can both earn dollars? Maybe if China figures things out, but you can be my ass I’m not gonna trust a CCP backed storage company lol

    • @Aceticon@lemmy.world
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      41 year ago

      If what people go for are AAA games with hyperdetailed graphics and massive playing spaces, the tendency is for games to grow in size (all those highly detailed textures and masses of data for terrain and object placement really add up) and the only alternatives for trying to deliver some of that using less data, such as No Man’s Sky and their heavy use of generation, end up with results that quickly feel repetitive after some playing and an inferior experience on the adventure side than a carefully crafted gamespace with carefully crafted chracters and encounters.

      There are plenty of smaller games from indies which focus mostly on engaging game mechanics and hence are much smaller datawise, but if all you’re going for is something like GTA or Fallout, don’t be surprised when the tens of thousands of highly detailed objects and characters, days worth of voice data and hundreds of square kilometers of gameplay area translate into more than 100GB.

      Mind you, the industry uses tons of generation in game making (nobody is going around making, say, the various maps in a chainmail texture by hand) but it’s all vetted and costumized by actual people and the best results end up properly fitted to the models and stored as mainly static stuff in the game data files so big and varied gameplay ares will add up to lots of data even if a lot of it was done with the help of generative tools.

      So far and from what I’ve seen, unsupervised AI can’t really deliver good results in a lot of that, so whilst it will probably be a massive leap foward in the area of generative tools for game making, you will still end up with massive game data files containing the output of the AI generation, carefully curated and even customised by actual humans.

      • @Trainguyrom@reddthat.com
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        21 year ago

        the only alternatives for trying to deliver some of that using less data, such as No Man’s Sky and their heavy use of generation, end up with results that quickly feel repetitive

        This is an area where generative AI can actually really push the envelope and be completely gamechanging. It’ll require a ton of work for it to get it right 99.9% of the time without outside input, but it’s going to be really cool when game developers do figure it out.

        • @Aceticon@lemmy.world
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          21 year ago

          As I pointed out further down in my post, judging by all I’ve seen so far I highly doubt that unsupervised generative AI can produce good enough results, so I expect it to be just another tool in making games rather than games using it directly for most things.

          Certainly there are all kinds of considerations that go into the making of game assets that generative AI doesn’ take into account (for example, how you model 3D assets taking into account the needs of animation).

          • @Trainguyrom@reddthat.com
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            11 year ago

            Oh yeah it’s absolutely not a complete solution, but as a tool in the toolbelt of generated game elements it can be incredibly powerful. Really until the right game comes along and truly shows the potential it won’t happen, but there’s a ton of potential there to fill in the gaps that are usually left to limit scope in game development

  • @Smacks@lemmy.world
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    91 year ago

    PC part prices are already extremely high, how in the hell can anyone build or buy anything with prices so high?

  • @yamanii@lemmy.world
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    81 year ago

    I wonder if it’s gonna be a fire or a flood this year. They always make stuff up to raise it.

  • @foggy@lemmy.world
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    71 year ago

    Nice, I bought 10 TB of SSD (6 for workstation, 4 for server) this year. And I have 3.5TB of USB SSD available. Workstation already had 2tb, but I expanded because I crossed the 1tb threshhomd.And 16tb HDD, and another 8tb HDD via USB available.

    I’m good 😊

    • @puppy@lemmy.world
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      241 year ago

      Having a sigh of relief is understandable. But saying “nice” in a situation where others suffer is a bit in bad taste, don’t you think?

      • @foggy@lemmy.world
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        1 year ago

        No, not in the slightest. I’m happy for myself. Sorry that makes you upset.

        There’s nothing wrong or selfish about that.

        Nobody needs SSD storage. My timing was good. Get bent.

  • @Squizzy@lemmy.world
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    61 year ago

    I was on crucial last night half interested in an M2 drive but they’re a little out of range, guess I won’t be getting one for the time being