• zewm@lemmy.world
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    1 month ago

    The creation engine won because it’s an in-house engine. Why would Bethesda want to pay the licensing fees to Epic games lol.

    • RogueBanana@piefed.zip
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      1 month ago

      They probably got a proposal on how great it is and how it can cut down labor costs, time and more bullshit. Fuck the c suites.

  • cholesterol@lemmy.world
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    1 month ago

    The Creation Engine won because it meant they could make yet another game by reskinning the existing formula and tacking on a couple more, janky systems. I’m playing it again, though. It’s alright with mods if you manage to ignore the steady trickle of bugs and nonsense.

  • P00ptart@lemmy.world
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    1 month ago

    The engine is holding them back. How many people in Bethesda really know how that taped together engine really works? And they act like they’re getting games out quickly?

    Starfields facial movements still aren’t as good as a 20 year old call of duty game. If they got rid of the Todd I would immediately be 25% more likely to buy their next game.

  • shani66@ani.social
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    1 month ago

    I really hate to praise bethesda these days, but it’s good to see a studio still using an inhouse engine. Now if only that engine wasn’t garbage.

  • Visstix@lemmy.world
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    1 month ago

    And then modders didn’t give a fuck. Well there’s a star wars mod that does well apparently but that’s about it.

  • chelly__1@lemmychan.org
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    28 days ago

    Holy shit, whatever you do, do not cave to pressure from the mainstream gaming community.

    They’re all morons with 0 experience or knowledge on how to make a good game.