• WoodScientist@lemmy.world
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    3 months ago

    Games are ultimately about telling a story, through literal plot narrative or metaphor. I like it when people tell stories. I don’t want to be told a story by a damned machine.

    • ripcord@lemmy.world
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      3 months ago

      Games are ultimately about enjoying something. There’s lots of games people play that don’t have a story. Or a good one.

    • Augmented1207@feddit.org
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      3 months ago

      I understand what you are saying but I don’t think trippe a games let AI write the story. I think its like software engineering, where the human still thinks about and decides about the architecture but let’s the AI produce the actual code. I feel like its a pretty difficult dilemma. Idk if I would care that an npc dialogue is generated or written. As long as the story and the world is handcrafted and these details as a npc you might not even interact with match that storry I think I don’t really care? I think its simpler to picture with game assets: I don’t care if a sprite for a puff of smoke is AI generated. I would care though if the characters are generated and not hand painted/textured

      • AngryRobot@lemmy.world
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        3 months ago

        It’s a slippery slope. We have to object to ALL AI usage to ensure it doesn’t get to that point.

    • Potatar@lemmy.world
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      3 months ago

      Yeah sure the best games (played for more than 100 years) are about stories: football, basketball, chess, backgammon all about telling a story.

      • WoodScientist@lemmy.world
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        3 months ago

        I said metaphorically telling a story. Chess is literally a battlefield, but even physical sports focus on certain categories of human movement and form. They encourage certain body types. They require certain movements. Body language is a form of communication. The shape of your body tells stories of your ancestors and the story of what you’ve done and how you’ve treated it. There is poetry in body langue. It can tell a story. There are many kinds of stories. Not all of them are narrative. Some are metaphor. Every sport has its own vibe to it. Every game has its own feel. A video game is the creation of a human being(s). Another human being wants you to share an experience, whether game mechanic or literal plot narrative. Even a game with no plot at all still has heart, still has a soul. It represents another human being’s expression of what they believe to be fun, enjoyable, and wondrous.

        That is a deeply human form of communication. Even if it is entirely nonverbal. Every game played and loved represents the opening of one human heart unto another. And I find it morally reprehensible to be tricked into having that kind of experience with a machine.

        I feel the same for most all creative arts.