cross-posted from: https://lemmy.today/post/57413346
I played Nine Sols recently and it had a transformative effect on my gaming experience. I’ve found myself no longer getting mad at fairly structured games and deeply enjoying the personal refinement of my skill set in pursuit of a goal. Suddenly this shift in perspective has allowed me to see difficulty in a new light and truly savor the victory that comes after significant effort. With this new perspective, I decided to try the game that had made me hesitate the most with its reputation for difficulty: Sekiro
Its been truly eye opening to realize that my nervousness has only kept me from a good time. Or maybe I just wasn’t ready for it…
Following that trend, I started Celeste for the first time even though I never play pure platformers, and it has blown my socks off. Do I suck? You bet your ass I do. But I know it’s from a lack of detailed platforming, and developing that skill has been very fun and satisfying.
Now, I’d love to hear from others. What games made you regret waiting so long to try them?


Pretty much the same, I went DS2, then DS1R, then DS2:SotFS and then DS3. I don’t normally enjoy replaying games but SotFS was fine because enough had changed.
Still can’t get into Sekiro or Elden Ring, but I did finish Nioh and I’m sure Nioh 3 will be nice in a year or so when all the expansions have dropped.
Funny, I dropped Seiko 3/4 of the way through. Elden ring has been on the wishlist, never bought it.
I guess it’s hard to beat the best, all the co-op and troll-invade glory that was DS.
Elden Ring is like getting the gameplay of Dark Souls, but all encounters are on your own terms as the hard progression walls you get in linear dungeons don’t apply to most of the game. I wouldn’t call it easier, but I would describe it as more accessible.