FoxtrotDeltaTango@sh.itjust.works to Games@lemmy.worldEnglish · 15 days agoDev at id Software says Microsoft 'burned a lot of bridges' in the industry: 'They fundamentally don't understand art, they don't understand games'www.pcgamer.comexternal-linkmessage-square12linkfedilinkarrow-up1198arrow-down10file-textcross-posted to: gaming@beehaw.orgpcgaming@lemmy.ca
arrow-up1198arrow-down1external-linkDev at id Software says Microsoft 'burned a lot of bridges' in the industry: 'They fundamentally don't understand art, they don't understand games'www.pcgamer.comFoxtrotDeltaTango@sh.itjust.works to Games@lemmy.worldEnglish · 15 days agomessage-square12linkfedilinkfile-textcross-posted to: gaming@beehaw.orgpcgaming@lemmy.ca
minus-squareRhaedas@fedia.iolinkfedilinkarrow-up13·15 days agoNo, it was a GUI designed on top of MS-DOS specifically to import Minesweeper from IBM OS/2.
minus-squareSilverCode@lemmy.mllinkfedilinkEnglisharrow-up12·15 days agoWindows is a 32-bit hardware extension and a graphical shell for a 16-bit patch to an 8-bit operating system originally coded for a 4-bit microprocessor, written by a 2-bit company, that can’t stand 1 bit of competition
No, it was a GUI designed on top of MS-DOS specifically to import Minesweeper from IBM OS/2.
Windows is a 32-bit hardware extension and a graphical shell for a 16-bit patch to an 8-bit operating system originally coded for a 4-bit microprocessor, written by a 2-bit company, that can’t stand 1 bit of competition