brachiosaurus@mander.xyz to Games@lemmy.worldEnglish · 3 days agoBehold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anythingwww.gamesradar.comexternal-linkmessage-square159linkfedilinkarrow-up1408arrow-down10cross-posted to: pcgaming@lemmy.ca
arrow-up1408arrow-down1external-linkBehold, "the whole story of Steam's economy in one picture": the top 1% of games earn 84.5% of estimated revenue, and most games barely make anythingwww.gamesradar.combrachiosaurus@mander.xyz to Games@lemmy.worldEnglish · 3 days agomessage-square159linkfedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareRooster326@programming.devlinkfedilinkEnglisharrow-up2·23 hours agoIs it luck though? It’s hard to make a game. It’s much harder to make a good game that pushes all the right buttons. I play some of these games that probably make well under average, and there are very distinct reasons why they didn’t take off.
minus-squareverifiedbyme@lemmy.worldlinkfedilinkEnglisharrow-up2·18 hours agoI believe that there’s always luck involved to some extent. You have a very valid point, though, if a game is THAT good, at some point success becomes the only plausible outcome. So definitely not a hill I would die on.
Is it luck though?
It’s hard to make a game. It’s much harder to make a good game that pushes all the right buttons.
I play some of these games that probably make well under average, and there are very distinct reasons why they didn’t take off.
I believe that there’s always luck involved to some extent. You have a very valid point, though, if a game is THAT good, at some point success becomes the only plausible outcome. So definitely not a hill I would die on.