The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
Isn’t the input lag going to be insane if the game runs at, say, 10 fps? This would have to come with some kind of new render pipeline where the simulation can somehow still run at a higher framerate.
Yea, nevermind the fucking visual issues
Yeah, it will be the frame time of 10fps (100ms), plus however long it takes to generate the frames. Plus input, display and all the other latencies.
Note that at 10 FPS you will have a lot less information between frames, so it’s gonna look real bad. It only starts looking presentable at like 45-60 fps.
Exactly (we almost posted at the same time, where I explicitly talked about this in the other reply, lol, also with 10 fps as example. :D). There is a reason why Nvidia does not share the latency. I have no idea how this is legal.