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Joined 2 years ago
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Cake day: June 24th, 2023

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  • Seems like a very rushed launch to try and meet the “Summer” deadline (which they still missed by a week of course). Valve didn’t even update Steam Rich Presence so it still says you are playing “CS:GO”. The store page doesn’t have the right video on it, there’s no special graphic in the store or anything and the game banner hasn’t been updated. Lots of cut corners. For some reason Valve has been going crazy lately, they also released the Dota compendium today, SteamOS 3.5 a week ago and SteamVR 2.0 just a few days ago. Makes sense they missed some stuff.








  • “Exploit their near-monopolies”. Except Valve doesn’t “exploit” their near monopoly, I don’t see Valve buying exclusives do you? They just provide a better product. Most importantly, they provide a better product then piracy. That is the bare minimum a games store on PC needs to reach and Epic does not reach that. Epic isn’t failing because of Steam, it’s failing because why buy a $60 game on a featureless store that launches an .exe for me when I can just download the .exe directly for free? If Epic wanted to provide a better product, they have billions of dollars and hundreds of devs to make that happen. They just choose not to.

    but I think it’s better that game dev studios and app developers get money instead.

    This tired old argument… There’s absolutely no evidence that the extra money these companies get from the Epic cut doesn’t just go straight into a Bobby Kotick yacht or some shit. There’s a lot of grubby hands in-between the store platform and the actual dev teams and maybe I’m cynical but this “trickle-down” model of economics seems kind of far fetched.



  • referencing xenophobic shit like “because china”

    Disliking a company that aids in genocide makes you “xenophobic”?

    Content that Beijing deems “subversive” has also been forced to be removed from both platforms. Human rights experts are well aware of the ways that these apps have been utilized to spy on Uyghurs and other dissenting voices and are used to persecute these individuals and their family members. Information collected from WeChat can be enough to land one in a concentration camp or prison, as is the case for many Uyghurs who have contact with foreigners or family members who are abroad. Tencent, WeChat’s parent company, is thus clearly complicit in the genocide of Uyghurs, amongst other affronts on human rights. The United States administration has not been alone in acknowledging this, India has also banned far more Chinese apps than were addressed by the U.S. executive order on August sixth.