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Joined il y a 3 ans
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Cake day: 24 juillet 2023

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  • I still wait for those sales to come back.

    I don’t know who in their right mind pays current prices, it’s insane. Over a dollar a can? You gotta be kidding me. I still remember at a local grocery store before I moved out, it was 5/$5 12-packs. I only saw that once or twice, and have been holding out ever since.

    After I moved out, I remember being the kid in line with like 50 of the store brand 2L that were like $1 or less. Keep in mind, the 20oz bottles were already over a dollar at that point, so under a dollar for a 2L was hilarious to me. High value, but super embarrassing to actually buy that much and bag it all and walk out looking like a fiend.













  • Ps3 came out in the end of 2006, but the ps2 was such a good console that it outshined the ps3 and 4 for a long time, arguably into the early 2010s. Let’s say 2011.

    To have seen a real one in real life, I’m not going to give them the benefit of the doubt, and say “seen” means seen and not owned or played. I’ll say that means “been around one in use by a friend or family member”. Kids as young as 5-7 years old can operate one of those.

    So, in 2011 (yeah we’re playing with huge averages and assumptions) a kid would have to be let’s even say 6 years old, and so therefore born in 2005? Making the youngest person whoever this anklebiter accepts as relatable or human or whatever, to be now 21 years old.

    Which like, yeah, that’s a fuckin weird way to guage things? But to be fair, after going over the years, from a child’s perspective, yeah it’s an old console.

    The counter argument is, though, that while the graphics aren’t that great anymore, the gameplay and experiences are still top tier in the best ~100 or 50 or so ps2 games. That’s a shitload of good games that, even compared to now, with the indie games’ renaissance, have incredible value and influence.

    Also, games in the past 20 years really haven’t progressed as much as the 20 years prior. Graphically, maybe, but graphical fidelity is not the game part of the game, and 99% of the time, it isn’t the experience, either.

    Tell that little shit to go read a book.






  • Mildly hot take:

    It really points to these people just having really bad moral compasses.

    In other words, these people are actually just bad people, as weird as that is to realize.

    Like if you don’t understand that what you’re doing is wrong, that does not entirely excuse you from moral judgement of the rest of society; if you fundamentally disagree with the premise of something being good or bad with another person, it does follow that they’re a bad person. Which then does mean that people doing shit like this are objectively bad people, doing objectively bad things.

    Which brings back to question of how bad something needs to be for it to constitute being “evil”. I’m not religious, but there’s a certain level of how something bad impacts others, intent, and context, that I believe most people would classify as evil. Not demons and hell and that nonsense, but effectively something worth crusading against and being extremely hostile towards. Something that threatens life and peace, and of a certain scale, I would call “evil”.

    So these bad people doing stuff like this, with the intent of stealing on a massive scale, directly against the autonomy and will of artists… Not exactly evil, at first… but if it results in actual harm, and if that harm is intended… that, I would define as an act of evil.

    So yeah, just a topic or perspective I think worth discussing. We all know something’s really wrong right now in society, and I think there’s a level of even language and ethics that hasn’t caught up or isn’t in full view. I also realize the dangers of proposing this and it being a slippery slope to what it may even advocate. That being said, again, I think it’s a perspective worth entertaining at least from a philosophical perspective and discussion.