paddle controls for me. imagune an f-zero 99-style game but it’s a huge game of warlords
FM Chiptune Musician | DX Complex Staff | SEGA, MSX and Retro Tech Dork | He/Him
Formerly _NetNomad@kbin.run
Microblogging at _NetNomad@oldbytes.space
https://netnomad.dxcomplex.com
paddle controls for me. imagune an f-zero 99-style game but it’s a huge game of warlords
were electronic dictionaries a bigger deal in japan than elsewhere? as far as i know, in america they were never anything more than novelties even before everyone had a computer in their pocket. i did a little googling and it seems like they were/are more common in japan but couldn’t find any reference as to why. my only guess is that it has something to do with keeping track of kanji but in the 80s they probably weren’t even capable of displaying kanji so /shrug
if the SPC is anything like most yamaha soundchips, once you write a value to it the console has to wait until a busy flag is cleared to write the next byte to the chip. unless you’re doing some very fancy multithreading, the CPU is just looping until it can do that. in this case because the SPC runs faster, the CPU is doing less waiting which leads to the game running faster
you can just subscribe to them all. that way, if one instance goes down, or dies out, or makes nonsensical moderation decisions, you still have the others. it’s not a bug, it’s a feature!
i agree with this. i think a lot of people disagree because it feels like arbitrary criteria at first, but even as someone who grew up in the 360 generation, you could feel that the leap to HDMI signaled something more than just crisper graphics. the 360 and PS3 were both chasing the PC gaming experience, whereas the Wii was the last “bring the arcade home” box. while things like the introduction of polygonal graphics, twin sticks, VR, and internet connectivity feel like bigger shifts on the surface, i think this was the most signifigant and the best place to slice gaming into two ages despite them overlapping for a generation
hi it me john mastodon can u send me 200 vbucks so i can keep making website
Attention all Balatro players
this post was written by Gul Dukat
EVERY
VILLIAN
IS
LEMONS
The CIO said ‘Why do we need a wiring closet, we’re a cloud first company’."
you have to laugh, because otherwise you’d cry
there’s no one easy fix to the rancid sociopolitical climate in the US but a Tim Hortons on every corner would certainly go a long way
so long as Nintendo remains a more niche player
???
that’s like picking a favorite child! Power Drift, SEGA Rally Championship, Super Hang-On, and Hang-On GP, and OutRunners are all vying for that spot. Kirby Air Ride gets an honorable mention for the same reason as that other commenter, i can count on one hand how many times i’ve actually played the main racing mode
i honestly regret deleting my xitter account. not because i actually want to use it, no way in hell, but i got curious recently and saw that my username was retaken by someone else, so now any old links there go to them instead of me. would have been much better to delete all of my tweets and change my display name and bio to point people to mastodon. maybe even set up automated tweets telling people switch. even if i got banned for that, that at least prevents anyone else from squatting on my old id. oh well, you live and you learn!
i am 100% with you. there must be something to it if it’s that important to so many people but i genuinely can’t tell the difference as long as it’s stable
and if it does make a difference, for competitive games wouldn’t you want it to be consistent between all players instead of “better” based on whoever has more horsepower? it all makes no sense to me
i came here to say the same thing! if people actually genuinely like the new reddit ui, those people might just want and need different things out of a website than we do, and trying to onboard them might be a fool’s errand. not to be a gatekeeper, i’d love if everyone quit the corporate web, but a lot of the things people complain about here like the ui and the decentrilization are why i’m here (in my case mbin) and not there to begin with
same thing with mastodon, people still rail against it’s ui but the ui was a big reason i even made a mastodon long before twitter was bought out, back when they first tried to phase out the chronological timeline
i picked up diamond again a few years ago and was flabberghasted by how slow it was, even compared to the gold and silver remakes. i was using a real cartridge on a real DS but it felt like i was playing in an emulator on a potato. i even disabled attack animations and it didn’t seem to speed things up at all. and then once the games became 3D, forget it, you can pick a move and make a run to the fridge before your turn is over
yeah i always go Mudkip and the only time i ever have to do any grinding is before the mossdeep gym
i wrote out a whole big thing and then my phone ate it so here’s the sparknotes: game design, both hardware and software, is a dialogue, with ideas bouncing back and forth between companies. none of your examples exist in a vacuum or were “never before seen,” nintendo just tend to be the ones who strike gold when they try something. with SEGA out of the game and sony and microsoft focusing solely on horsepower, the hardware dialogue has mostly stopped. it took a while to be noticable because consoles start developement way before they’re released, so it’s only catching up with us now. with new (sort of) entrants into gaming hardware like steam and retro handheld manufacturers entering the fray, things will likely get interesting again- but just like how we’re only feeling the drought now, it’ll take a while for existing hardware to catch up with the dialogue
Sonic 2 or Sonic CD depending on the day for me