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Joined 2 years ago
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Cake day: August 8th, 2023

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  • I think at this point it’s a lot of nostalgia. But the game does have a lot in it, so once the jank becomes endearing rather than off-putting, it is easy to lose yourself in my experience. There are still heaps of quests and parts of the game I haven’t finished. And if I want to replay something, I can approach it very differently each time.

    I think it’s an okay game. I think it was the best available game with mass appeal (see overlap of marketing with early Game of Thrones) during formative years for a lot of people, which extended and amplified the volume of discourse.






  • You’re bang on. It’s called MaxDiff. I use it frequently in my line of work to prioritise product or service messaging with panel data. It’s better in some cases to use Inferred preference rather than stated, but generally good to keep the options comparable in “size” of offer.

    I would never interpret a MaxDiff model low end result as “wow, 5% of people want slower browsers.” Instead I’m focusing on the top cluster. As with any model, they’re only ever so accurate. Don’t read into the questions too much.





  • Wow you have just unlocked a hidden memory for me. My dad had this game on his Mac G5, and I would play (vanilla) all the time. Back then I thought the internet was small, so when I saw someone online with the name “Will” and thought it was one of my friends from school.

    I wonder if there is anyone still playing.


  • WYSIWYG is also pretty common these days for tabletop gaming, with regard for models using the rules for whatever weapons or equipment they are actually holding. This came around as often people build the model one way (e.g. with a machine gun) before a rule change, after which they want to use the better rules without re-doing the model (e.g. with a flamethrower).