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  • @swlabr
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    23 days ago
    P2 complete

    The issue with my code was that I didn’t make a push atomic, i.e. I would move boxes even if their ancestors couldn’t be pushed. Making a list of candidate boxes to push solved this.

    Here’s the visualisation of the complete solution, though it doesn’t show the last 100 frames or so. Please forgive me

    https://imgur.com/a/RL50MaC