What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.
Too many managers to pay and as a result too high personel costs, I would assume. :<



“We” as in Irrational Games? Or “We” as a industry?
Small 20 ppl studios are cranking out some really cool games that don’t need AAA budgets. They will be the ones making the next BioShock.
Yeah it’s amazing what you can accomplish when you’re not blowing millions of dollars on the salaries & golden parachutes of completely worthless executives.