The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square460linkfedilinkarrow-up1919arrow-down10
arrow-up1919arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 months agomessage-square460linkfedilink
minus-squareSoggy@lemmy.worldlinkfedilinkEnglisharrow-up4·3 months agoYeah. The human experience is not, cannot be, and should not be homogeneous.
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·3 months agoFind some humanity, buddy. It’ll do you better than this.
minus-squareSoggy@lemmy.worldlinkfedilinkEnglisharrow-up2·3 months agoYou should read “Harrison Bergeron”.
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·3 months agoIf that’s where you got the silly idea that life can’t be made easier for others when we can, I’m good.
Yeah. The human experience is not, cannot be, and should not be homogeneous.
Find some humanity, buddy. It’ll do you better than this.
You should read “Harrison Bergeron”.
If that’s where you got the silly idea that life can’t be made easier for others when we can, I’m good.