• Empricorn@feddit.nl
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    13 days ago

    Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

      • Empricorn@feddit.nl
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        13 days ago

        Interesting that first part… Respectfully, no one is entitled to sales on any platform. As a consumer, I’ve tried other launchers and stores. I hate them all. I choose to only use Steam (for the time being). It’s simply choosing the superior option, but it is an option. I can’t say the same for my internet, energy, or cable companies…

        • dukemirage@lemmy.world
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          13 days ago

          Respectfully, no one is entitled to sales on any platform.

          I’ve never said that. Of course if I‘m publishing a game I want it to be successful. If I was a book publisher, I‘d have to sell via Amazon, too, simply because a lot of people never buy anywhere else. It is a requirement to sell on Steam for a successful campaign, and OP implied otherwise.

      • KoboldCoterie@pawb.social
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        13 days ago

        It would really help if the would-be competitors focused on consumer-facing features rather than… whatever it is they’re doing. GoG is doing a great job of this, but EGS is still missing even the most basic features years later, because they keep trying to get market share through buying exclusives and giving away free games and that’s sadly never going to work out. They just don’t understand what the consumers in the industry they’re trying to operate in want.

          • KoboldCoterie@pawb.social
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            13 days ago

            Sure, but the point I’m making is, it’s not Steam’s fault; they’re simply doing a better job than their competitors of making their storefront attractive to consumers. Rather than blaming Steam, you should be blaming the other storefronts for not being able to capture market share.

        • dukemirage@lemmy.world
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          13 days ago

          I don‘t think it’s very contrarian or whack to acknowledge the fact that I may need to sell on the biggest platform if I want my game to do well.

          • Truscape@lemmy.blahaj.zone
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            13 days ago

            I’m referring to your prior comments and history speaking in communities. The most recent one I remember involved Portal, Half-life, and counterstrike.

            You’re not at Lembot_0005 level comments yet tho, so that’s good.

            • dukemirage@lemmy.world
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              13 days ago

              Yes, harassing users without context based on previous comments in other threads is much more valuable for a community. I don’t even remember having contrarian opinions about Portal or Half-Life, they are my favourite series‘.

      • dan1101@lemmy.world
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        13 days ago

        Minecraft, Star Sector, Dwarf Fortress until recently. Stores like Epic and GOG and itch.io.

        Plus Steam gives you content distribution, discussions, patches, all for free.

        • dukemirage@lemmy.world
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          13 days ago

          If I’d say to my publisher „but I don’t want to publish on Steam“ I can look for another publisher. You don’t need to defend Steam, I didn’t attack it by stating that you need to publish on the biggest platform.

      • Lfrith@lemmy.ca
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        13 days ago

        You don’t even have to release your game on pc to sell… Some don’t at all. Sticking to only consoles.

    • SCmSTR@lemmy.blahaj.zone
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      13 days ago

      I see what you’re going for, but most people seem to choose money over doing the right thing. Which brings us right back to capitalism ruining everything, again.