Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • lepinkainen@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    ·
    4 months ago

    But this is like banning someone from a chess event because they experimented with caffeine 3 years ago and accidentally left a single Nespresso pod in their bag. That they also immediately threw in the trash when they noticed

    • canofcam@lemmy.world
      link
      fedilink
      English
      arrow-up
      19
      ·
      4 months ago

      Or like they submitted a game to an award that said no AI in development, said they didn’t use AI in development, when in reality they did.

      • lepinkainen@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 months ago

        Because they thought they didn’t and found out 3 year old in-house AI test assets ended up in the release version. And promptly replaced them with the actual art done by their own actual artists, the ones who did the AI experiment.

        • canofcam@lemmy.world
          link
          fedilink
          English
          arrow-up
          9
          ·
          4 months ago

          That’s fine, but they did use AI in development, so whether or not they removed the assets they should not be included in this award category.

          • lepinkainen@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            4 months ago

            You do acknowledge that “using AI during development” is a massive thing to ban games for.

            How can they check for that in the future?

            • canofcam@lemmy.world
              link
              fedilink
              English
              arrow-up
              7
              ·
              4 months ago

              I don’t know. It’s not really up to me to figure that out, either. Companies should self-report on their AI usage.

    • astanix@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      ·
      4 months ago

      Almoat… its like the rule said you cant have used caffeine for the past 5 years and you used some 3 years ago and then lied about it.

      • zbyte64
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 months ago

        If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.

    • Ledivin@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      4 months ago

      Is there a rule that chess players can’t train with caffeine?

      Of course not. It’s not at all the same.

      • lepinkainen@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 months ago

        The indie game awards rule is equivalent to my example.

        No AI can be used anywhere in the production in any capacity ever.

        It’s not just “the released game can’t contain AI generated content”

        • Ledivin@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          edit-2
          4 months ago

          I don’t understand your argument at all. Your first comment seems to disagree with the ban, but this one explicitly agrees with it.

          Your example is weird because it doesn’t exist. There is no restrictions on how chess players train, only how they compete. All you’re doing is building a strawman, not an analogy.

          And to be clear, they didn’t get banned for using AI. They got banned for lying about using AI. You can agree or disagree with the rule itself, but it’s not debatable whether it was in place when they entered the contest or whether the studio lied about it.

        • zbyte64
          link
          fedilink
          English
          arrow-up
          3
          ·
          4 months ago

          If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.

          • lepinkainen@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            4 months ago

            Not according to this specific award. It’s all use of all ai during the whole production. Not just released assets.

            • zbyte64
              link
              fedilink
              English
              arrow-up
              3
              ·
              4 months ago

              Did I stutter? Aiding in the production is aiding in the competition.