an article explaining why GNOME should support SSD, but also arguing against the reasons often given for why they shouldn’t

If someone could repost this to r/GNOME I would appreciate it, since I don’t have a reddit account.

  • jdnewmil@lemmy.ca
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    2 months ago

    I think I am in the SSD camp. I absolutely hate the latest trend on MS Windows to fill the title bar with various widgets to the point where it can be hard to grab the window and move it. As with the current trend in US politics to stretch the rules well past any previous deformation, give a CSD an inch and it will eventually lead to ridiculously-adorned windows.

    • flameleaf@programming.dev
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      2 months ago

      This is the biggest issue with CSDs aside from the wasted space coming from oversized buttons. Every developer’s gonna put different, inconsistent things in that title bar.

      The close window button is basically universal, but what if I want to minimize the application? What if I want to pin it to all workspaces, stack it on top of other windows, or roll it up? With CSDs there are no standards.

  • schnurrito@discuss.tchncs.de
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    2 months ago

    What now? GNOME doesn’t support server-side decorations? It’s been years since I last used GNOME, so I may be out of touch; but if this is true, what happens if you do run something on GNOME that simply doesn’t have any code that draws its own titlebars? Or am I misunderstanding how any of this works?

      • schnurrito@discuss.tchncs.de
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        2 months ago

        now that is truly idiotic

        I don’t mind apps drawing their own titlebars if they have a real use for it (I’m typing this comment in a Firefox window where the titlebar has the tab bar in it), but not having any window-manager-level title bar as a fallback at all and requiring apps to do that themselves?! Window managers everywhere else have been doing this since what, the 1984 Apple Macintosh?

        • The_Decryptor@aussie.zone
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          2 months ago

          The idea is that it’s left up to the windowing toolkit itself (.e.g GTK or Qt, etc.), so the compositor can focus on just compositing, which makes sense IMO as it’s how other platforms handle it (Except they have a single OS provided windowing implementation). Problem is, that leads to massive fragmentation of functionality, every app has different toolbars and features based on the toolkit they use, and requires each app to handle it, which sucks and shouldn’t be the case.

          Like in the Factorio case, it uses SDL for windowing, and SDL actually supports handling titlebars itself. But Factorio just wasn’t including the dependency that enabled it at that point, so all it took to fix it was including it and everything started working. But that’s still extra work that had to be done just to get minimum functionality, which wasn’t needed on e.g. KDE.

          I mentioned in my other response, it’s the inflexibility that’s the actual problem. Lots of apps do want CSD, or at least control over how their windows are presented, but Gnome going “you’re on your own” is the worst outcome.

    • nocteb@feddit.org
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      2 months ago

      From the article:

      Certain applications work poorly without SSD. These apps end up having either no titlebar or a weird one, and the user can’t move or resize them easily. Davinci Resolve is one notable example, but it’s not the only one.

  • FishFace@piefed.social
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    2 months ago

    In my mind the switch to CSD was made concurrently with the switch to mobile style burger menus and a corresponding excision of features to fit in the smaller menu area, so most apps that do it I just instinctively dislike. It’s part of what pushed me to KDE, though I still use GNOME at work