Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 3 months agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square21linkfedilinkarrow-up1198arrow-down10 cross-posted to: gaming@lemmy.worldhistory@lemmy.worldhackernews@lemmy.bestiver.se
arrow-up1198arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 3 months agomessage-square21linkfedilink cross-posted to: gaming@lemmy.worldhistory@lemmy.worldhackernews@lemmy.bestiver.se
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up72·3 months agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up20·3 months agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.